#0F2A5A

Closest named color: Marine (#042E60). oklch(29.5% 0.093 260.9), rgb(15, 42, 90).

Aa

White text reads best on this color (14.00:1).

About this color

#0F2A5A is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.093 and its hue 261°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.015 away. White text reads best on it, at 14.00:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.093)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.49:1
White text14.00:1

Values

HEX#0F2A5A
RGBrgb(15, 42, 90)
HSLhsl(218, 71%, 21%)
OKLCHoklch(29.5% 0.093 260.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F2A5A 14.00:1 AAA Lc -103.4 Preferred for body text
Black text on #0F2A5A 1.49:1 Fails Lc 0.0 Not readable
#0F2A5A text on white 14.00:1 AAA Lc 100.4 Preferred for body text
#0F2A5A text on black 1.49:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DFEBFF

    oklch(93.7% 0.03 260.7)

  3. Step 200

    200

    #C5DAFF

    oklch(88.5% 0.056 261.8)

  4. Step 300

    300

    #9EC2FF

    oklch(81% 0.095 260.8)

  5. Step 400

    400

    #689FFF

    oklch(70.7% 0.153 260.8)

  6. Step 500

    500

    #3D83FF

    oklch(63.2% 0.198 260.8)

  7. Step 600

    600

    #0064FB

    oklch(55.6% 0.238 260.9)

  8. Step 700

    700

    #0053D5

    oklch(49% 0.211 261)

  9. Step 800

    800

    #0044B1

    oklch(42.8% 0.184 260.9)

  10. Step 900

    900

    #0A3B8D

    oklch(37.8% 0.145 260.7)

  11. Step 950

    950 (this color)

    #0F2A5A

    oklch(29.5% 0.093 260.9)

Export this scale for Tailwind in the Tailwind colors tool

#0F2A5A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0D2F5C0.015
Deuteranopia (no green cones)#0029590.013
Tritanopia (no blue cones)#00363D0.074
Achromatopsia (no color)#2C2C2C0.093

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F2A5A

    #0F2A5A

    oklch(29.5% 0.093 260.9)

  • #3C2900

    #3C2900

    oklch(29.6% 0.061 81.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F2A5A

    #0F2A5A

    oklch(29.5% 0.093 260.9)

  • #003145

    #003145

    oklch(29.4% 0.06 232.1)

  • #2E2156

    #2E2156

    oklch(29.5% 0.092 291)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F2A5A

    #0F2A5A

    oklch(29.5% 0.093 260.9)

  • #4A1F00

    #4A1F00

    oklch(29.7% 0.077 51.2)

  • #2E2F00

    #2E2F00

    oklch(29.4% 0.065 111)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F2A5A

    #0F2A5A

    oklch(29.5% 0.093 260.9)

  • #511317

    #511317

    oklch(29.5% 0.092 21.4)

  • #0A3703

    #0A3703

    oklch(29.5% 0.092 141)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F2A5A

    #0F2A5A

    oklch(29.5% 0.093 260.9)

  • #4C1332

    #4C1332

    oklch(29.4% 0.093 350.8)

  • #3C2900

    #3C2900

    oklch(29.6% 0.061 81.5)

  • #003629

    #003629

    oklch(29.6% 0.058 171.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F2A5A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F2A5A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.