#0D3D3D

Closest named color: Midnight Green (#073B4C). oklch(32.9% 0.049 195), rgb(13, 61, 61).

Aa

White text reads best on this color (11.98:1).

About this color

#0D3D3D is a dark, muted teal or cyan. In OKLCH its lightness is 33%, its chroma 0.049 and its hue 195°. Its hue sits on the cool side of the wheel. The nearest named color is Midnight Green (#073B4C), ΔE 0.030 away. White text reads best on it, at 11.98:1.

Hue familyTeals and cyans
Lightnessdark (33%)
Chromamuted (0.049)
Temperaturecool
Nearest nameMidnight Green (#073B4C)
Black text1.75:1
White text11.98:1

Values

HEX#0D3D3D
RGBrgb(13, 61, 61)
HSLhsl(180, 65%, 15%)
OKLCHoklch(32.9% 0.049 195)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D3D3D 11.98:1 AAA Lc -100.8 Preferred for body text
Black text on #0D3D3D 1.75:1 Fails Lc 0.0 Not readable
#0D3D3D text on white 11.98:1 AAA Lc 97.2 Preferred for body text
#0D3D3D text on black 1.75:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F2F6F6

    oklch(97% 0.004 197.1)

  2. Step 100

    100

    #E2ECEC

    oklch(93.6% 0.011 197)

  3. Step 200

    200

    #CADEDD

    oklch(88.5% 0.021 193.1)

  4. Step 300

    300

    #A6C9C8

    oklch(81% 0.037 194.3)

  5. Step 400

    400

    #74ADAC

    oklch(70.8% 0.059 194.5)

  6. Step 500

    500

    #4B9898

    oklch(63.1% 0.076 195.4)

  7. Step 600

    600

    #288282

    oklch(55.5% 0.082 195)

  8. Step 700

    700

    #196E6E

    oklch(49.1% 0.076 195)

  9. Step 800

    800

    #195A5A

    oklch(42.8% 0.063 195)

  10. Step 900

    900 (this color)

    #0D3D3D

    oklch(32.9% 0.049 195)

  11. Step 950

    950

    #122B2B

    oklch(26.9% 0.031 195.5)

Export this scale for Tailwind in the Tailwind colors tool

#0D3D3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#383A3D0.051
Deuteranopia (no green cones)#31343D0.048
Tritanopia (no blue cones)#003F3D0.009
Achromatopsia (no color)#3737370.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D3D3D

    #0D3D3D

    oklch(32.9% 0.049 195)

  • #4B2A2D

    #4B2A2D

    oklch(32.8% 0.049 14.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D3D3D

    #0D3D3D

    oklch(32.9% 0.049 195)

  • #193D2F

    #193D2F

    oklch(32.9% 0.049 165.7)

  • #143A48

    #143A48

    oklch(32.8% 0.049 225.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D3D3D

    #0D3D3D

    oklch(32.9% 0.049 195)

  • #472B3B

    #472B3B

    oklch(33% 0.048 344.8)

  • #4A2D1F

    #4A2D1F

    oklch(32.9% 0.049 46.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D3D3D

    #0D3D3D

    oklch(32.9% 0.049 195)

  • #3F2D47

    #3F2D47

    oklch(32.9% 0.051 315.1)

  • #443116

    #443116

    oklch(32.8% 0.049 74.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D3D3D

    #0D3D3D

    oklch(32.9% 0.049 195)

  • #32314E

    #32314E

    oklch(32.8% 0.051 284.8)

  • #4B2A2D

    #4B2A2D

    oklch(32.8% 0.049 14.3)

  • #393716

    #393716

    oklch(33% 0.051 105.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D3D3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D3D3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.