#0D313E

Closest named color: Gunmetal (#293241). oklch(29.4% 0.046 225.8), rgb(13, 49, 62).

Aa

White text reads best on this color (13.76:1).

About this color

#0D313E is a dark, muted teal or cyan. In OKLCH its lightness is 29%, its chroma 0.046 and its hue 226°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.035 away. White text reads best on it, at 13.76:1.

Hue familyTeals and cyans
Lightnessdark (29%)
Chromamuted (0.046)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.52:1
White text13.76:1

Values

HEX#0D313E
RGBrgb(13, 49, 62)
HSLhsl(196, 65%, 15%)
OKLCHoklch(29.4% 0.046 225.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D313E 13.76:1 AAA Lc -103.3 Preferred for body text
Black text on #0D313E 1.52:1 Fails Lc 0.0 Not readable
#0D313E text on white 13.76:1 AAA Lc 100.2 Preferred for body text
#0D313E text on black 1.52:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F9

    oklch(97.2% 0.007 219.6)

  2. Step 100

    100

    #DFECF2

    oklch(93.5% 0.016 227)

  3. Step 200

    200

    #C5DEE9

    oklch(88.6% 0.031 226.1)

  4. Step 300

    300

    #9BC9DC

    oklch(81% 0.055 225.2)

  5. Step 400

    400

    #5FACCA

    oklch(70.6% 0.088 225.5)

  6. Step 500

    500

    #2197BD

    oklch(63.2% 0.112 225.6)

  7. Step 600

    600

    #007FA2

    oklch(55.5% 0.106 225.7)

  8. Step 700

    700

    #006B89

    oklch(49.1% 0.094 225.7)

  9. Step 800

    800

    #005771

    oklch(42.6% 0.082 226.6)

  10. Step 900

    900

    #00495F

    oklch(37.8% 0.072 226.2)

  11. Step 950

    950 (this color)

    #0D313E

    oklch(29.4% 0.046 225.8)

Export this scale for Tailwind in the Tailwind colors tool

#0D313E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2A303F0.035
Deuteranopia (no green cones)#232B3E0.031
Tritanopia (no blue cones)#0035350.027
Achromatopsia (no color)#2D2D2D0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D313E

    #0D313E

    oklch(29.4% 0.046 225.8)

  • #3F2518

    #3F2518

    oklch(29.4% 0.045 47)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D313E

    #0D313E

    oklch(29.4% 0.046 225.8)

  • #063334

    #063334

    oklch(29.3% 0.046 197.2)

  • #1C2D43

    #1C2D43

    oklch(29.3% 0.046 255.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D313E

    #0D313E

    oklch(29.4% 0.046 225.8)

  • #412224

    #412224

    oklch(29.4% 0.048 16.3)

  • #3A290F

    #3A290F

    oklch(29.5% 0.047 75.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D313E

    #0D313E

    oklch(29.4% 0.046 225.8)

  • #3D2331

    #3D2331

    oklch(29.5% 0.045 346.7)

  • #2F2E10

    #2F2E10

    oklch(29.4% 0.047 107.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D313E

    #0D313E

    oklch(29.4% 0.046 225.8)

  • #35253C

    #35253C

    oklch(29.4% 0.046 315.3)

  • #3F2518

    #3F2518

    oklch(29.4% 0.045 47)

  • #22321A

    #22321A

    oklch(29.6% 0.047 135.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D313E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D313E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.