#0D2B50

Closest named color: Marine (#042E60). oklch(28.9% 0.076 255.5), rgb(13, 43, 80).

Aa

White text reads best on this color (14.20:1).

About this color

#0D2B50 is a dark, moderately saturated blue. In OKLCH its lightness is 29%, its chroma 0.076 and its hue 256°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.029 away. White text reads best on it, at 14.20:1.

Hue familyBlues
Lightnessdark (29%)
Chromamoderately saturated (0.076)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.47:1
White text14.20:1

Values

HEX#0D2B50
RGBrgb(13, 43, 80)
HSLhsl(213, 72%, 18%)
OKLCHoklch(28.9% 0.076 255.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D2B50 14.20:1 AAA Lc -103.7 Preferred for body text
Black text on #0D2B50 1.47:1 Fails Lc 0.0 Not readable
#0D2B50 text on white 14.20:1 AAA Lc 100.7 Preferred for body text
#0D2B50 text on black 1.47:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FE

    oklch(97.1% 0.012 255.5)

  2. Step 100

    100

    #DFEBFC

    oklch(93.6% 0.026 257)

  3. Step 200

    200

    #C4DBFB

    oklch(88.5% 0.051 256.7)

  4. Step 300

    300

    #9AC4FB

    oklch(81% 0.09 255.4)

  5. Step 400

    400

    #5FA2F9

    oklch(70.6% 0.145 255.7)

  6. Step 500

    500

    #2B88F6

    oklch(63.1% 0.185 255.5)

  7. Step 600

    600

    #0070DD

    oklch(55.6% 0.187 255.6)

  8. Step 700

    700

    #005EBB

    oklch(49.1% 0.165 255.5)

  9. Step 800

    800

    #004D9B

    oklch(42.8% 0.143 255.4)

  10. Step 900

    900

    #06407F

    oklch(37.7% 0.12 255.4)

  11. Step 950

    950 (this color)

    #0D2B50

    oklch(28.9% 0.076 255.5)

Export this scale for Tailwind in the Tailwind colors tool

#0D2B50 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#192E510.017
Deuteranopia (no green cones)#0D284F0.010
Tritanopia (no blue cones)#0034390.059
Achromatopsia (no color)#2B2B2B0.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D2B50

    #0D2B50

    oklch(28.9% 0.076 255.5)

  • #3C2600

    #3C2600

    oklch(28.9% 0.061 75.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D2B50

    #0D2B50

    oklch(28.9% 0.076 255.5)

  • #003040

    #003040

    oklch(28.8% 0.055 226.7)

  • #28244F

    #28244F

    oklch(28.9% 0.076 284.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D2B50

    #0D2B50

    oklch(28.9% 0.076 255.5)

  • #491C04

    #491C04

    oklch(29% 0.077 45.2)

  • #302D00

    #302D00

    oklch(29.1% 0.062 105.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D2B50

    #0D2B50

    oklch(28.9% 0.076 255.5)

  • #4A181E

    #4A181E

    oklch(29% 0.076 16)

  • #183306

    #183306

    oklch(28.9% 0.077 135.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D2B50

    #0D2B50

    oklch(28.9% 0.076 255.5)

  • #451933

    #451933

    oklch(29% 0.076 346.4)

  • #3C2600

    #3C2600

    oklch(28.9% 0.061 75.9)

  • #003424

    #003424

    oklch(28.8% 0.06 166.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D2B50, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D2B50 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.