#0D264E

Closest named color: Marine (#042E60). oklch(27.5% 0.08 259.5), rgb(13, 38, 78).

Aa

White text reads best on this color (14.95:1).

About this color

#0D264E is a dark, moderately saturated blue. In OKLCH its lightness is 27%, its chroma 0.080 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.038 away. White text reads best on it, at 14.95:1.

Hue familyBlues
Lightnessdark (27%)
Chromamoderately saturated (0.080)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.40:1
White text14.95:1

Values

HEX#0D264E
RGBrgb(13, 38, 78)
HSLhsl(217, 71%, 18%)
OKLCHoklch(27.5% 0.08 259.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D264E 14.95:1 AAA Lc -104.4 Preferred for body text
Black text on #0D264E 1.40:1 Fails Lc 0.0 Not readable
#0D264E text on white 14.95:1 AAA Lc 101.6 Preferred for body text
#0D264E text on black 1.40:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FE

    oklch(97.1% 0.012 255.5)

  2. Step 100

    100

    #DFEBFD

    oklch(93.6% 0.028 258.4)

  3. Step 200

    200

    #C5DBFD

    oklch(88.6% 0.053 259)

  4. Step 300

    300

    #9CC2FE

    oklch(80.9% 0.095 259.4)

  5. Step 400

    400

    #65A0FE

    oklch(70.8% 0.152 259.3)

  6. Step 500

    500

    #3984FC

    oklch(63.1% 0.194 259.6)

  7. Step 600

    600

    #106AEB

    oklch(55.6% 0.21 259.5)

  8. Step 700

    700

    #0057CC

    oklch(49% 0.195 259.5)

  9. Step 800

    800

    #0748A5

    oklch(42.6% 0.162 259.5)

  10. Step 900

    900

    #113E83

    oklch(37.7% 0.126 259.3)

  11. Step 950

    950 (this color)

    #0D264E

    oklch(27.5% 0.08 259.5)

Export this scale for Tailwind in the Tailwind colors tool

#0D264E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#112A4F0.014
Deuteranopia (no green cones)#03244D0.012
Tritanopia (no blue cones)#002F360.061
Achromatopsia (no color)#2727270.080

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D264E

    #0D264E

    oklch(27.5% 0.08 259.5)

  • #362400

    #362400

    oklch(27.5% 0.057 80.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D264E

    #0D264E

    oklch(27.5% 0.08 259.5)

  • #002C3D

    #002C3D

    oklch(27.4% 0.055 230)

  • #281E4B

    #281E4B

    oklch(27.4% 0.08 290.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D264E

    #0D264E

    oklch(27.5% 0.08 259.5)

  • #431A00

    #431A00

    oklch(27.5% 0.073 49.3)

  • #2A2A00

    #2A2A00

    oklch(27.6% 0.06 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D264E

    #0D264E

    oklch(27.5% 0.08 259.5)

  • #471317

    #471317

    oklch(27.5% 0.079 19.7)

  • #0E3004

    #0E3004

    oklch(27.4% 0.08 139.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D264E

    #0D264E

    oklch(27.5% 0.08 259.5)

  • #43132D

    #43132D

    oklch(27.5% 0.081 350.2)

  • #362400

    #362400

    oklch(27.5% 0.057 80.4)

  • #003023

    #003023

    oklch(27.5% 0.055 169.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D264E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D264E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.