#0C3239

Closest named color: Gunmetal (#293241). oklch(29.4% 0.043 212.2), rgb(12, 50, 57).

Aa

White text reads best on this color (13.71:1).

About this color

#0C3239 is a dark, muted teal or cyan. In OKLCH its lightness is 29%, its chroma 0.043 and its hue 212°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.039 away. White text reads best on it, at 13.71:1.

Hue familyTeals and cyans
Lightnessdark (29%)
Chromamuted (0.043)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.53:1
White text13.71:1

Values

HEX#0C3239
RGBrgb(12, 50, 57)
HSLhsl(189, 65%, 14%)
OKLCHoklch(29.4% 0.043 212.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0C3239 13.71:1 AAA Lc -103.2 Preferred for body text
Black text on #0C3239 1.53:1 Fails Lc 0.0 Not readable
#0C3239 text on white 13.71:1 AAA Lc 100.1 Preferred for body text
#0C3239 text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F8

    oklch(97.2% 0.007 208.8)

  2. Step 100

    100

    #DFEDF0

    oklch(93.7% 0.015 212)

  3. Step 200

    200

    #C5DFE4

    oklch(88.6% 0.028 210.5)

  4. Step 300

    300

    #9BCAD4

    oklch(80.9% 0.051 212.1)

  5. Step 400

    400

    #5EAEBF

    oklch(70.6% 0.082 213.1)

  6. Step 500

    500

    #1B9AAE

    oklch(63.2% 0.105 211.6)

  7. Step 600

    600

    #008294

    oklch(55.7% 0.097 211.6)

  8. Step 700

    700

    #006D7D

    oklch(49.1% 0.086 212.3)

  9. Step 800

    800

    #005967

    oklch(42.6% 0.075 213)

  10. Step 900

    900

    #004A56

    oklch(37.6% 0.066 213)

  11. Step 950

    950 (this color)

    #0C3239

    oklch(29.4% 0.043 212.2)

Export this scale for Tailwind in the Tailwind colors tool

#0C3239 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D30390.041
Deuteranopia (no green cones)#262B390.037
Tritanopia (no blue cones)#0035340.018
Achromatopsia (no color)#2D2D2D0.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0C3239

    #0C3239

    oklch(29.4% 0.043 212.2)

  • #3F241E

    #3F241E

    oklch(29.3% 0.043 33.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0C3239

    #0C3239

    oklch(29.4% 0.043 212.2)

  • #0E332E

    #0E332E

    oklch(29.3% 0.043 182.9)

  • #172F40

    #172F40

    oklch(29.4% 0.043 241.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0C3239

    #0C3239

    oklch(29.4% 0.043 212.2)

  • #3E232B

    #3E232B

    oklch(29.4% 0.043 0.9)

  • #3C2714

    #3C2714

    oklch(29.4% 0.044 61.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0C3239

    #0C3239

    oklch(29.4% 0.043 212.2)

  • #392436

    #392436

    oklch(29.4% 0.044 331.8)

  • #342C11

    #342C11

    oklch(29.5% 0.044 93.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0C3239

    #0C3239

    oklch(29.4% 0.043 212.2)

  • #30273E

    #30273E

    oklch(29.3% 0.043 301.8)

  • #3F241E

    #3F241E

    oklch(29.3% 0.043 33.2)

  • #293017

    #293017

    oklch(29.5% 0.043 121.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0C3239, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0C3239 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.