#0B428F

Closest named color: Cobalt (#1E488F). oklch(39.5% 0.139 258.7), rgb(11, 66, 143).

Aa

White text reads best on this color (9.58:1).

About this color

#0B428F is a dark, moderately saturated blue. In OKLCH its lightness is 40%, its chroma 0.139 and its hue 259°. Its hue sits on the cool side of the wheel. The nearest named color is Cobalt (#1E488F), ΔE 0.023 away. White text reads best on it, at 9.58:1.

Hue familyBlues
Lightnessdark (40%)
Chromamoderately saturated (0.139)
Temperaturecool
Nearest nameCobalt (#1E488F)
Black text2.19:1
White text9.58:1

Values

HEX#0B428F
RGBrgb(11, 66, 143)
HSLhsl(215, 86%, 30%)
OKLCHoklch(39.5% 0.139 258.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0B428F 9.58:1 AAA Lc -95.9 Preferred for body text
Black text on #0B428F 2.19:1 Fails Lc 12.4 Not readable
#0B428F text on white 9.58:1 AAA Lc 91.6 Preferred for body text
#0B428F text on black 2.19:1 Fails Lc -10.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  3. Step 200

    200

    #C3DBFF

    oklch(88.5% 0.056 258.4)

  4. Step 300

    300

    #9BC2FF

    oklch(80.8% 0.097 259.2)

  5. Step 400

    400

    #62A0FF

    oklch(70.7% 0.154 258.7)

  6. Step 500

    500

    #3184FF

    oklch(63% 0.2 258.7)

  7. Step 600

    600

    #006AEC

    oklch(55.5% 0.213 258.8)

  8. Step 700

    700

    #0059C8

    oklch(49.1% 0.188 258.7)

  9. Step 800

    800

    #0049A6

    oklch(42.8% 0.163 258.6)

  10. Step 900

    900 (this color)

    #0B428F

    oklch(39.5% 0.139 258.7)

  11. Step 950

    950

    #072450

    oklch(26.9% 0.088 259)

Export this scale for Tailwind in the Tailwind colors tool

#0B428F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#054B920.025
Deuteranopia (no green cones)#00408E0.008
Tritanopia (no blue cones)#0055620.105
Achromatopsia (no color)#4545450.139

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0B428F

    #0B428F

    oklch(39.5% 0.139 258.7)

  • #5E4000

    #5E4000

    oklch(39.5% 0.082 78.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0B428F

    #0B428F

    oklch(39.5% 0.139 258.7)

  • #004E67

    #004E67

    oklch(39.6% 0.077 228)

  • #47338B

    #47338B

    oklch(39.6% 0.14 288.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0B428F

    #0B428F

    oklch(39.5% 0.139 258.7)

  • #723000

    #723000

    oklch(39.5% 0.107 48.4)

  • #4B4900

    #4B4900

    oklch(39.4% 0.085 107.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0B428F

    #0B428F

    oklch(39.5% 0.139 258.7)

  • #801727

    #801727

    oklch(39.4% 0.139 18.8)

  • #1C5500

    #1C5500

    oklch(39.6% 0.124 138.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0B428F

    #0B428F

    oklch(39.5% 0.139 258.7)

  • #781A52

    #781A52

    oklch(39.5% 0.14 349)

  • #5E4000

    #5E4000

    oklch(39.5% 0.082 78.6)

  • #00543F

    #00543F

    oklch(39.6% 0.08 168.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0B428F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0B428F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.