#0B2950

Closest named color: Marine (#042E60). oklch(28.3% 0.08 256.6), rgb(11, 41, 80).

Aa

White text reads best on this color (14.51:1).

About this color

#0B2950 is a dark, moderately saturated blue. In OKLCH its lightness is 28%, its chroma 0.080 and its hue 257°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.031 away. White text reads best on it, at 14.51:1.

Hue familyBlues
Lightnessdark (28%)
Chromamoderately saturated (0.080)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.44:1
White text14.51:1

Values

HEX#0B2950
RGBrgb(11, 41, 80)
HSLhsl(214, 76%, 18%)
OKLCHoklch(28.3% 0.08 256.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0B2950 14.51:1 AAA Lc -104.0 Preferred for body text
Black text on #0B2950 1.44:1 Fails Lc 0.0 Not readable
#0B2950 text on white 14.51:1 AAA Lc 101.0 Preferred for body text
#0B2950 text on black 1.44:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FE

    oklch(97.1% 0.012 255.5)

  2. Step 100

    100

    #DEEBFD

    oklch(93.6% 0.028 256.5)

  3. Step 200

    200

    #C3DBFC

    oklch(88.4% 0.052 256.4)

  4. Step 300

    300

    #99C3FD

    oklch(80.8% 0.094 256.6)

  5. Step 400

    400

    #5EA1FD

    oklch(70.6% 0.152 256.8)

  6. Step 500

    500

    #2A86FB

    oklch(63% 0.194 256.8)

  7. Step 600

    600

    #006EE1

    oklch(55.5% 0.194 256.7)

  8. Step 700

    700

    #005DBF

    oklch(49.2% 0.171 256.5)

  9. Step 800

    800

    #004B9E

    oklch(42.6% 0.15 256.7)

  10. Step 900

    900

    #053F82

    oklch(37.6% 0.126 256.5)

  11. Step 950

    950 (this color)

    #0B2950

    oklch(28.3% 0.08 256.6)

Export this scale for Tailwind in the Tailwind colors tool

#0B2950 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#152D510.017
Deuteranopia (no green cones)#07264F0.011
Tritanopia (no blue cones)#0032380.061
Achromatopsia (no color)#2929290.080

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0B2950

    #0B2950

    oklch(28.3% 0.08 256.6)

  • #3A2500

    #3A2500

    oklch(28.3% 0.059 76.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0B2950

    #0B2950

    oklch(28.3% 0.08 256.6)

  • #002F3E

    #002F3E

    oklch(28.4% 0.054 225.5)

  • #28214E

    #28214E

    oklch(28.2% 0.08 287.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0B2950

    #0B2950

    oklch(28.3% 0.08 256.6)

  • #481A00

    #481A00

    oklch(28.4% 0.079 46.5)

  • #2E2B00

    #2E2B00

    oklch(28.3% 0.06 105.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0B2950

    #0B2950

    oklch(28.3% 0.08 256.6)

  • #49151B

    #49151B

    oklch(28.3% 0.079 17)

  • #153204

    #153204

    oklch(28.4% 0.079 136.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0B2950

    #0B2950

    oklch(28.3% 0.08 256.6)

  • #441631

    #441631

    oklch(28.3% 0.079 347.1)

  • #3A2500

    #3A2500

    oklch(28.3% 0.059 76.7)

  • #003323

    #003323

    oklch(28.5% 0.059 165.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0B2950, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0B2950 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.