#0A3260

Closest named color: Marine (#042E60). oklch(31.9% 0.092 255.1), rgb(10, 50, 96).

Aa

White text reads best on this color (12.82:1).

About this color

#0A3260 is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.092 and its hue 255°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.014 away. White text reads best on it, at 12.82:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.092)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.63:1
White text12.82:1

Values

HEX#0A3260
RGBrgb(10, 50, 96)
HSLhsl(212, 81%, 21%)
OKLCHoklch(31.9% 0.092 255.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0A3260 12.82:1 AAA Lc -101.9 Preferred for body text
Black text on #0A3260 1.63:1 Fails Lc 0.0 Not readable
#0A3260 text on white 12.82:1 AAA Lc 98.6 Preferred for body text
#0A3260 text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FF

    oklch(97% 0.014 254.6)

  2. Step 100

    100

    #DCEBFF

    oklch(93.5% 0.032 255.6)

  3. Step 200

    200

    #C0DCFF

    oklch(88.5% 0.057 254.1)

  4. Step 300

    300

    #96C4FF

    oklch(81% 0.097 254.9)

  5. Step 400

    400

    #58A2FF

    oklch(70.7% 0.156 255.2)

  6. Step 500

    500

    #1287FF

    oklch(63.1% 0.202 255.1)

  7. Step 600

    600

    #0071DB

    oklch(55.7% 0.183 255)

  8. Step 700

    700

    #005EB9

    oklch(49% 0.162 255.1)

  9. Step 800

    800

    #004D99

    oklch(42.7% 0.14 255)

  10. Step 900

    900

    #004081

    oklch(37.7% 0.124 254.9)

  11. Step 950

    950 (this color)

    #0A3260

    oklch(31.9% 0.092 255.1)

Export this scale for Tailwind in the Tailwind colors tool

#0A3260 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1A36620.020
Deuteranopia (no green cones)#062E5F0.013
Tritanopia (no blue cones)#003D440.069
Achromatopsia (no color)#3232320.092

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0A3260

    #0A3260

    oklch(31.9% 0.092 255.1)

  • #462D00

    #462D00

    oklch(31.9% 0.067 75.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0A3260

    #0A3260

    oklch(31.9% 0.092 255.1)

  • #00384A

    #00384A

    oklch(31.8% 0.061 226.6)

  • #2F295F

    #2F295F

    oklch(31.9% 0.093 284.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0A3260

    #0A3260

    oklch(31.9% 0.092 255.1)

  • #561F00

    #561F00

    oklch(31.8% 0.091 45.1)

  • #383400

    #383400

    oklch(31.9% 0.068 104.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0A3260

    #0A3260

    oklch(31.9% 0.092 255.1)

  • #581923

    #581923

    oklch(31.9% 0.093 14.8)

  • #1B3C01

    #1B3C01

    oklch(31.8% 0.092 135.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0A3260

    #0A3260

    oklch(31.9% 0.092 255.1)

  • #511B3D

    #511B3D

    oklch(31.8% 0.092 344.8)

  • #462D00

    #462D00

    oklch(31.9% 0.067 75.8)

  • #003D2A

    #003D2A

    oklch(31.9% 0.067 165.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0A3260, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0A3260 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.