#062F50

Closest named color: Marine (#042E60). oklch(29.8% 0.074 248.2), rgb(6, 47, 80).

Aa

White text reads best on this color (13.72:1).

About this color

#062F50 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.074 and its hue 248°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.030 away. White text reads best on it, at 13.72:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.074)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.53:1
White text13.72:1

Values

HEX#062F50
RGBrgb(6, 47, 80)
HSLhsl(207, 86%, 17%)
OKLCHoklch(29.8% 0.074 248.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #062F50 13.72:1 AAA Lc -103.1 Preferred for body text
Black text on #062F50 1.53:1 Fails Lc 0.0 Not readable
#062F50 text on white 13.72:1 AAA Lc 100.0 Preferred for body text
#062F50 text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FD

    oklch(97.1% 0.011 252.1)

  2. Step 100

    100

    #DDECFA

    oklch(93.6% 0.025 246.2)

  3. Step 200

    200

    #C1DDF8

    oklch(88.6% 0.048 247.4)

  4. Step 300

    300

    #94C6F7

    oklch(80.9% 0.087 248.4)

  5. Step 400

    400

    #51A6F3

    oklch(70.6% 0.14 248.4)

  6. Step 500

    500

    #008EEA

    oklch(63.2% 0.17 248)

  7. Step 600

    600

    #0077C6

    oklch(55.6% 0.15 248.2)

  8. Step 700

    700

    #0064A7

    oklch(49.1% 0.132 247.9)

  9. Step 800

    800

    #00528A

    oklch(42.8% 0.115 247.8)

  10. Step 900

    900

    #004474

    oklch(37.7% 0.101 247.8)

  11. Step 950

    950 (this color)

    #062F50

    oklch(29.8% 0.074 248.2)

Export this scale for Tailwind in the Tailwind colors tool

#062F50 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1F31510.026
Deuteranopia (no green cones)#142A4F0.018
Tritanopia (no blue cones)#00373B0.053
Achromatopsia (no color)#2D2D2D0.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #062F50

    #062F50

    oklch(29.8% 0.074 248.2)

  • #422600

    #422600

    oklch(29.8% 0.065 68.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #062F50

    #062F50

    oklch(29.8% 0.074 248.2)

  • #00333F

    #00333F

    oklch(29.7% 0.054 218.9)

  • #252851

    #252851

    oklch(29.7% 0.073 277.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #062F50

    #062F50

    oklch(29.8% 0.074 248.2)

  • #4B1D0F

    #4B1D0F

    oklch(29.7% 0.074 37.5)

  • #352D00

    #352D00

    oklch(29.7% 0.061 98.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #062F50

    #062F50

    oklch(29.8% 0.074 248.2)

  • #4B1B26

    #4B1B26

    oklch(29.9% 0.074 8.5)

  • #223404

    #223404

    oklch(29.8% 0.074 128.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #062F50

    #062F50

    oklch(29.8% 0.074 248.2)

  • #441D3A

    #441D3A

    oklch(29.8% 0.073 338)

  • #422600

    #422600

    oklch(29.8% 0.065 68.5)

  • #00371F

    #00371F

    oklch(29.7% 0.069 157.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #062F50, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #062F50 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.