#062E58

Closest named color: Marine (#042E60). oklch(30.1% 0.087 253.7), rgb(6, 46, 88).

Aa

White text reads best on this color (13.64:1).

About this color

#062E58 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.087 and its hue 254°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.014 away. White text reads best on it, at 13.64:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.087)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.53:1
White text13.64:1

Values

HEX#062E58
RGBrgb(6, 46, 88)
HSLhsl(211, 87%, 18%)
OKLCHoklch(30.1% 0.087 253.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #062E58 13.64:1 AAA Lc -103.0 Preferred for body text
Black text on #062E58 1.53:1 Fails Lc 0.0 Not readable
#062E58 text on white 13.64:1 AAA Lc 99.8 Preferred for body text
#062E58 text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FF

    oklch(97% 0.014 254.6)

  2. Step 100

    100

    #DDEBFE

    oklch(93.5% 0.03 256)

  3. Step 200

    200

    #C0DCFF

    oklch(88.5% 0.057 254.1)

  4. Step 300

    300

    #94C4FF

    oklch(80.8% 0.098 254)

  5. Step 400

    400

    #54A3FF

    oklch(70.7% 0.156 253.8)

  6. Step 500

    500

    #0088FD

    oklch(63.1% 0.199 253.8)

  7. Step 600

    600

    #0072D6

    oklch(55.6% 0.176 253.8)

  8. Step 700

    700

    #0060B5

    oklch(49.2% 0.155 253.6)

  9. Step 800

    800

    #004E96

    oklch(42.7% 0.135 253.8)

  10. Step 900

    900

    #00417E

    oklch(37.7% 0.118 253.6)

  11. Step 950

    950 (this color)

    #062E58

    oklch(30.1% 0.087 253.7)

Export this scale for Tailwind in the Tailwind colors tool

#062E58 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#18325A0.022
Deuteranopia (no green cones)#062A570.013
Tritanopia (no blue cones)#00383E0.065
Achromatopsia (no color)#2E2E2E0.087

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #062E58

    #062E58

    oklch(30.1% 0.087 253.7)

  • #412800

    #412800

    oklch(30.1% 0.064 73.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #062E58

    #062E58

    oklch(30.1% 0.087 253.7)

  • #003443

    #003443

    oklch(30.2% 0.056 223.6)

  • #2A2657

    #2A2657

    oklch(30.2% 0.086 283.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #062E58

    #062E58

    oklch(30.1% 0.087 253.7)

  • #501B01

    #501B01

    oklch(30.1% 0.087 43.3)

  • #342F00

    #342F00

    oklch(30.1% 0.063 103.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #062E58

    #062E58

    oklch(30.1% 0.087 253.7)

  • #511721

    #511721

    oklch(30.2% 0.087 13.8)

  • #1B3700

    #1B3700

    oklch(30.3% 0.086 133.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #062E58

    #062E58

    oklch(30.1% 0.087 253.7)

  • #4A1839

    #4A1839

    oklch(30% 0.087 343.2)

  • #412800

    #412800

    oklch(30.1% 0.064 73.2)

  • #003825

    #003825

    oklch(30.2% 0.065 163.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #062E58, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #062E58 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.