#062A62

Closest named color: Marine (#042E60). oklch(29.9% 0.107 259.6), rgb(6, 42, 98).

Aa

White text reads best on this color (13.85:1).

About this color

#062A62 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.107 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.013 away. White text reads best on it, at 13.85:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.107)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.51:1
White text13.85:1

Values

HEX#062A62
RGBrgb(6, 42, 98)
HSLhsl(217, 88%, 20%)
OKLCHoklch(29.9% 0.107 259.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #062A62 13.85:1 AAA Lc -103.1 Preferred for body text
Black text on #062A62 1.51:1 Fails Lc 0.0 Not readable
#062A62 text on white 13.85:1 AAA Lc 100.0 Preferred for body text
#062A62 text on black 1.51:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  3. Step 200

    200

    #C4DBFF

    oklch(88.6% 0.056 259.3)

  4. Step 300

    300

    #9CC2FF

    oklch(80.9% 0.096 259.7)

  5. Step 400

    400

    #65A0FF

    oklch(70.8% 0.153 259.5)

  6. Step 500

    500

    #3684FF

    oklch(63.2% 0.199 259.4)

  7. Step 600

    600

    #0068F1

    oklch(55.5% 0.221 259.6)

  8. Step 700

    700

    #0057CD

    oklch(49.1% 0.196 259.6)

  9. Step 800

    800

    #0047AA

    oklch(42.8% 0.171 259.6)

  10. Step 900

    900

    #003B8F

    oklch(37.8% 0.15 259.5)

  11. Step 950

    950 (this color)

    #062A62

    oklch(29.9% 0.107 259.6)

Export this scale for Tailwind in the Tailwind colors tool

#062A62 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0031640.020
Deuteranopia (no green cones)#0029610.006
Tritanopia (no blue cones)#0038410.082
Achromatopsia (no color)#2D2D2D0.107

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #062A62

    #062A62

    oklch(29.9% 0.107 259.6)

  • #3E2900

    #3E2900

    oklch(29.9% 0.062 78.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #062A62

    #062A62

    oklch(29.9% 0.107 259.6)

  • #003345

    #003345

    oklch(30% 0.059 228.5)

  • #2F1F5E

    #2F1F5E

    oklch(29.9% 0.107 290.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #062A62

    #062A62

    oklch(29.9% 0.107 259.6)

  • #4C1F00

    #4C1F00

    oklch(30% 0.079 50)

  • #303000

    #303000

    oklch(29.9% 0.065 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #062A62

    #062A62

    oklch(29.9% 0.107 259.6)

  • #570B16

    #570B16

    oklch(29.9% 0.107 19.6)

  • #0D3800

    #0D3800

    oklch(29.9% 0.095 139.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #062A62

    #062A62

    oklch(29.9% 0.107 259.6)

  • #510D35

    #510D35

    oklch(29.8% 0.107 349.7)

  • #3E2900

    #3E2900

    oklch(29.9% 0.062 78.8)

  • #003729

    #003729

    oklch(30% 0.059 169.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #062A62, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #062A62 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.