#042F59

Closest named color: Marine (#042E60). oklch(30.4% 0.088 252.7), rgb(4, 47, 89).

Aa

White text reads best on this color (13.49:1).

About this color

#042F59 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.088 and its hue 253°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.013 away. White text reads best on it, at 13.49:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.088)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.55:1
White text13.49:1

Values

HEX#042F59
RGBrgb(4, 47, 89)
HSLhsl(210, 91%, 18%)
OKLCHoklch(30.4% 0.088 252.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #042F59 13.49:1 AAA Lc -102.8 Preferred for body text
Black text on #042F59 1.55:1 Fails Lc 0.0 Not readable
#042F59 text on white 13.49:1 AAA Lc 99.6 Preferred for body text
#042F59 text on black 1.55:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FF

    oklch(97% 0.014 254.6)

  2. Step 100

    100

    #DCECFE

    oklch(93.7% 0.03 251.3)

  3. Step 200

    200

    #BFDCFF

    oklch(88.5% 0.058 253.3)

  4. Step 300

    300

    #93C5FF

    oklch(81% 0.098 252.7)

  5. Step 400

    400

    #50A4FF

    oklch(70.8% 0.157 252.5)

  6. Step 500

    500

    #0089F9

    oklch(63% 0.193 252.8)

  7. Step 600

    600

    #0073D2

    oklch(55.5% 0.17 252.7)

  8. Step 700

    700

    #0061B2

    oklch(49.2% 0.149 252.5)

  9. Step 800

    800

    #004F93

    oklch(42.7% 0.13 252.6)

  10. Step 900

    900

    #00427C

    oklch(37.8% 0.114 252.4)

  11. Step 950

    950 (this color)

    #042F59

    oklch(30.4% 0.088 252.7)

Export this scale for Tailwind in the Tailwind colors tool

#042F59 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#19325B0.021
Deuteranopia (no green cones)#072B580.012
Tritanopia (no blue cones)#00393F0.065
Achromatopsia (no color)#2E2E2E0.088

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #042F59

    #042F59

    oklch(30.4% 0.088 252.7)

  • #422900

    #422900

    oklch(30.5% 0.065 73.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #042F59

    #042F59

    oklch(30.4% 0.088 252.7)

  • #003543

    #003543

    oklch(30.5% 0.056 221.6)

  • #2A2659

    #2A2659

    oklch(30.3% 0.089 283.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #042F59

    #042F59

    oklch(30.4% 0.088 252.7)

  • #511B02

    #511B02

    oklch(30.3% 0.088 42.3)

  • #353000

    #353000

    oklch(30.5% 0.064 103.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #042F59

    #042F59

    oklch(30.4% 0.088 252.7)

  • #521722

    #521722

    oklch(30.4% 0.088 13)

  • #1D3700

    #1D3700

    oklch(30.4% 0.085 132.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #042F59

    #042F59

    oklch(30.4% 0.088 252.7)

  • #4B193A

    #4B193A

    oklch(30.4% 0.087 343.1)

  • #422900

    #422900

    oklch(30.5% 0.065 73.8)

  • #003925

    #003925

    oklch(30.5% 0.066 162.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #042F59, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #042F59 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.