#042F58

Closest named color: Marine (#042E60). oklch(30.3% 0.086 252.2), rgb(4, 47, 88).

Aa

White text reads best on this color (13.52:1).

About this color

#042F58 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.086 and its hue 252°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.015 away. White text reads best on it, at 13.52:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.086)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.55:1
White text13.52:1

Values

HEX#042F58
RGBrgb(4, 47, 88)
HSLhsl(209, 91%, 18%)
OKLCHoklch(30.3% 0.086 252.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #042F58 13.52:1 AAA Lc -102.8 Preferred for body text
Black text on #042F58 1.55:1 Fails Lc 0.0 Not readable
#042F58 text on white 13.52:1 AAA Lc 99.6 Preferred for body text
#042F58 text on black 1.55:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FF

    oklch(97% 0.014 254.6)

  2. Step 100

    100

    #DCECFE

    oklch(93.7% 0.03 251.3)

  3. Step 200

    200

    #BFDCFE

    oklch(88.4% 0.056 252.5)

  4. Step 300

    300

    #92C5FF

    oklch(80.9% 0.099 252.2)

  5. Step 400

    400

    #4EA4FF

    oklch(70.7% 0.157 252.1)

  6. Step 500

    500

    #008AF7

    oklch(63.1% 0.19 252.2)

  7. Step 600

    600

    #0074D1

    oklch(55.7% 0.167 252.1)

  8. Step 700

    700

    #0061B1

    oklch(49.1% 0.148 252.3)

  9. Step 800

    800

    #004F92

    oklch(42.6% 0.129 252.3)

  10. Step 900

    900

    #00427B

    oklch(37.7% 0.113 252.1)

  11. Step 950

    950 (this color)

    #042F58

    oklch(30.3% 0.086 252.2)

Export this scale for Tailwind in the Tailwind colors tool

#042F58 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1A325A0.022
Deuteranopia (no green cones)#092B570.012
Tritanopia (no blue cones)#00393F0.063
Achromatopsia (no color)#2E2E2E0.086

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #042F58

    #042F58

    oklch(30.3% 0.086 252.2)

  • #422800

    #422800

    oklch(30.2% 0.065 72)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #042F58

    #042F58

    oklch(30.3% 0.086 252.2)

  • #003443

    #003443

    oklch(30.2% 0.056 223.6)

  • #292758

    #292758

    oklch(30.4% 0.086 281.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #042F58

    #042F58

    oklch(30.3% 0.086 252.2)

  • #501C03

    #501C03

    oklch(30.3% 0.086 42.9)

  • #352F00

    #352F00

    oklch(30.2% 0.063 101.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #042F58

    #042F58

    oklch(30.3% 0.086 252.2)

  • #511723

    #511723

    oklch(30.3% 0.087 11.6)

  • #1D3700

    #1D3700

    oklch(30.4% 0.085 132.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #042F58

    #042F58

    oklch(30.3% 0.086 252.2)

  • #4A193A

    #4A193A

    oklch(30.2% 0.086 342.4)

  • #422800

    #422800

    oklch(30.2% 0.065 72)

  • #003924

    #003924

    oklch(30.4% 0.067 161.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #042F58, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #042F58 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.