#032F60

Closest named color: Marine (#042E60). oklch(30.9% 0.098 255.2), rgb(3, 47, 96).

Aa

White text reads best on this color (13.29:1).

About this color

#032F60 is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.098 and its hue 255°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.003 away. White text reads best on it, at 13.29:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.098)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.57:1
White text13.29:1

Values

HEX#032F60
RGBrgb(3, 47, 96)
HSLhsl(212, 94%, 19%)
OKLCHoklch(30.9% 0.098 255.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #032F60 13.29:1 AAA Lc -102.5 Preferred for body text
Black text on #032F60 1.57:1 Fails Lc 0.0 Not readable
#032F60 text on white 13.29:1 AAA Lc 99.2 Preferred for body text
#032F60 text on black 1.57:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FF

    oklch(97% 0.014 254.6)

  2. Step 100

    100

    #DCEBFF

    oklch(93.5% 0.032 255.6)

  3. Step 200

    200

    #C1DCFF

    oklch(88.6% 0.056 255)

  4. Step 300

    300

    #96C4FF

    oklch(81% 0.097 254.9)

  5. Step 400

    400

    #58A2FF

    oklch(70.7% 0.156 255.2)

  6. Step 500

    500

    #1487FF

    oklch(63.1% 0.201 255.2)

  7. Step 600

    600

    #0070DB

    oklch(55.5% 0.184 255.3)

  8. Step 700

    700

    #005EBA

    oklch(49.1% 0.163 255.3)

  9. Step 800

    800

    #004D9A

    oklch(42.7% 0.142 255.2)

  10. Step 900

    900

    #004082

    oklch(37.8% 0.125 255.2)

  11. Step 950

    950 (this color)

    #032F60

    oklch(30.9% 0.098 255.2)

Export this scale for Tailwind in the Tailwind colors tool

#032F60 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1234620.020
Deuteranopia (no green cones)#002C5F0.010
Tritanopia (no blue cones)#003B420.074
Achromatopsia (no color)#2F2F2F0.098

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #032F60

    #032F60

    oklch(30.9% 0.098 255.2)

  • #432A00

    #432A00

    oklch(30.8% 0.065 74.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #032F60

    #032F60

    oklch(30.9% 0.098 255.2)

  • #003646

    #003646

    oklch(30.9% 0.058 224.4)

  • #2D255F

    #2D255F

    oklch(30.9% 0.099 285.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #032F60

    #032F60

    oklch(30.9% 0.098 255.2)

  • #521D00

    #521D00

    oklch(30.8% 0.088 44.9)

  • #353200

    #353200

    oklch(31% 0.066 106)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #032F60

    #032F60

    oklch(30.9% 0.098 255.2)

  • #57131F

    #57131F

    oklch(30.8% 0.099 15.3)

  • #193900

    #193900

    oklch(30.8% 0.09 135.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #032F60

    #032F60

    oklch(30.9% 0.098 255.2)

  • #50163B

    #50163B

    oklch(30.9% 0.098 345.1)

  • #432A00

    #432A00

    oklch(30.8% 0.065 74.3)

  • #003A28

    #003A28

    oklch(30.9% 0.065 165.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #032F60, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #032F60 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.