#032D6D

Closest named color: Marine (#042E60). oklch(31.6% 0.12 259.5), rgb(3, 45, 109).

Aa

White text reads best on this color (13.12:1).

About this color

#032D6D is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.120 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.023 away. White text reads best on it, at 13.12:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.120)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.60:1
White text13.12:1

Values

HEX#032D6D
RGBrgb(3, 45, 109)
HSLhsl(216, 95%, 22%)
OKLCHoklch(31.6% 0.12 259.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #032D6D 13.12:1 AAA Lc -102.2 Preferred for body text
Black text on #032D6D 1.60:1 Fails Lc 0.0 Not readable
#032D6D text on white 13.12:1 AAA Lc 98.8 Preferred for body text
#032D6D text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  3. Step 200

    200

    #C4DBFF

    oklch(88.6% 0.056 259.3)

  4. Step 300

    300

    #9CC2FF

    oklch(80.9% 0.096 259.7)

  5. Step 400

    400

    #64A0FF

    oklch(70.8% 0.153 259.2)

  6. Step 500

    500

    #3684FF

    oklch(63.2% 0.199 259.4)

  7. Step 600

    600

    #0068F1

    oklch(55.5% 0.221 259.6)

  8. Step 700

    700

    #0057CC

    oklch(49% 0.195 259.5)

  9. Step 800

    800

    #0047A9

    oklch(42.7% 0.169 259.5)

  10. Step 900

    900

    #003B8F

    oklch(37.8% 0.15 259.5)

  11. Step 950

    950 (this color)

    #032D6D

    oklch(31.6% 0.12 259.5)

Export this scale for Tailwind in the Tailwind colors tool

#032D6D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#00356F0.023
Deuteranopia (no green cones)#002C6C0.004
Tritanopia (no blue cones)#003D480.090
Achromatopsia (no color)#3030300.120

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #032D6D

    #032D6D

    oklch(31.6% 0.12 259.5)

  • #432D00

    #432D00

    oklch(31.5% 0.065 79.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #032D6D

    #032D6D

    oklch(31.6% 0.12 259.5)

  • #00374B

    #00374B

    oklch(31.5% 0.063 229.7)

  • #332169

    #332169

    oklch(31.6% 0.119 289.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #032D6D

    #032D6D

    oklch(31.6% 0.12 259.5)

  • #522200

    #522200

    oklch(31.6% 0.084 50)

  • #343400

    #343400

    oklch(31.5% 0.069 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #032D6D

    #032D6D

    oklch(31.6% 0.12 259.5)

  • #610617

    #610617

    oklch(31.6% 0.121 19.4)

  • #0F3D00

    #0F3D00

    oklch(31.6% 0.101 139.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #032D6D

    #032D6D

    oklch(31.6% 0.12 259.5)

  • #5A0A3B

    #5A0A3B

    oklch(31.6% 0.12 349.3)

  • #432D00

    #432D00

    oklch(31.5% 0.065 79.5)

  • #003C2C

    #003C2C

    oklch(31.6% 0.064 168.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #032D6D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #032D6D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.