#022F4E

Closest named color: Marine (#042E60). oklch(29.5% 0.072 245.2), rgb(2, 47, 78).

Aa

White text reads best on this color (13.82:1).

About this color

#022F4E is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.072 and its hue 245°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.034 away. White text reads best on it, at 13.82:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.072)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.51:1
White text13.82:1

Values

HEX#022F4E
RGBrgb(2, 47, 78)
HSLhsl(204, 95%, 16%)
OKLCHoklch(29.5% 0.072 245.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #022F4E 13.82:1 AAA Lc -103.2 Preferred for body text
Black text on #022F4E 1.51:1 Fails Lc 0.0 Not readable
#022F4E text on white 13.82:1 AAA Lc 100.1 Preferred for body text
#022F4E text on black 1.51:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FD

    oklch(97% 0.012 248)

  2. Step 100

    100

    #DDECFA

    oklch(93.6% 0.025 246.2)

  3. Step 200

    200

    #C0DDF7

    oklch(88.5% 0.047 245.4)

  4. Step 300

    300

    #92C7F5

    oklch(80.9% 0.086 245.3)

  5. Step 400

    400

    #4CA8F0

    oklch(70.7% 0.137 245.2)

  6. Step 500

    500

    #0090E2

    oklch(63.1% 0.159 245)

  7. Step 600

    600

    #0079BF

    oklch(55.7% 0.14 245)

  8. Step 700

    700

    #0065A2

    oklch(49% 0.125 245.5)

  9. Step 800

    800

    #005386

    oklch(42.8% 0.108 245.3)

  10. Step 900

    900

    #004570

    oklch(37.7% 0.095 244.9)

  11. Step 950

    950 (this color)

    #022F4E

    oklch(29.5% 0.072 245.2)

Export this scale for Tailwind in the Tailwind colors tool

#022F4E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#20304F0.029
Deuteranopia (no green cones)#152A4D0.020
Tritanopia (no blue cones)#00373A0.052
Achromatopsia (no color)#2D2D2D0.073

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #022F4E

    #022F4E

    oklch(29.5% 0.072 245.2)

  • #432400

    #432400

    oklch(29.5% 0.067 64.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #022F4E

    #022F4E

    oklch(29.5% 0.072 245.2)

  • #00333D

    #00333D

    oklch(29.6% 0.052 215.2)

  • #232850

    #232850

    oklch(29.5% 0.072 275.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #022F4E

    #022F4E

    oklch(29.5% 0.072 245.2)

  • #4A1D11

    #4A1D11

    oklch(29.5% 0.072 35.9)

  • #362C00

    #362C00

    oklch(29.5% 0.061 95.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #022F4E

    #022F4E

    oklch(29.5% 0.072 245.2)

  • #491A27

    #491A27

    oklch(29.4% 0.073 5.5)

  • #243202

    #243202

    oklch(29.4% 0.072 125.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #022F4E

    #022F4E

    oklch(29.5% 0.072 245.2)

  • #421D3B

    #421D3B

    oklch(29.6% 0.072 334.9)

  • #432400

    #432400

    oklch(29.5% 0.067 64.1)

  • #00371C

    #00371C

    oklch(29.6% 0.073 155.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #022F4E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #022F4E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.