#012F57

Closest named color: Marine (#042E60). oklch(30.1% 0.086 250.7), rgb(1, 47, 87).

Aa

White text reads best on this color (13.58:1).

About this color

#012F57 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.086 and its hue 251°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.017 away. White text reads best on it, at 13.58:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.086)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.54:1
White text13.58:1

Values

HEX#012F57
RGBrgb(1, 47, 87)
HSLhsl(208, 98%, 17%)
OKLCHoklch(30.1% 0.086 250.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #012F57 13.58:1 AAA Lc -102.9 Preferred for body text
Black text on #012F57 1.54:1 Fails Lc 0.0 Not readable
#012F57 text on white 13.58:1 AAA Lc 99.7 Preferred for body text
#012F57 text on black 1.54:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FF

    oklch(97% 0.014 254.6)

  2. Step 100

    100

    #DCECFD

    oklch(93.6% 0.029 249.8)

  3. Step 200

    200

    #BEDDFE

    oklch(88.6% 0.056 250.1)

  4. Step 300

    300

    #90C5FF

    oklch(80.8% 0.1 251.3)

  5. Step 400

    400

    #48A5FF

    oklch(70.7% 0.159 250.5)

  6. Step 500

    500

    #008CF2

    oklch(63.2% 0.182 250.6)

  7. Step 600

    600

    #0075CC

    oklch(55.6% 0.16 250.6)

  8. Step 700

    700

    #0062AD

    oklch(49.1% 0.142 250.8)

  9. Step 800

    800

    #00508F

    oklch(42.6% 0.123 250.8)

  10. Step 900

    900

    #004378

    oklch(37.8% 0.108 250.3)

  11. Step 950

    950 (this color)

    #012F57

    oklch(30.1% 0.086 250.7)

Export this scale for Tailwind in the Tailwind colors tool

#012F57 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1A32590.024
Deuteranopia (no green cones)#092B560.012
Tritanopia (no blue cones)#00393E0.063
Achromatopsia (no color)#2E2E2E0.086

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #012F57

    #012F57

    oklch(30.1% 0.086 250.7)

  • #422700

    #422700

    oklch(30% 0.065 70.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #012F57

    #012F57

    oklch(30.1% 0.086 250.7)

  • #003441

    #003441

    oklch(30.1% 0.055 220.3)

  • #282758

    #282758

    oklch(30.3% 0.086 280.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #012F57

    #012F57

    oklch(30.1% 0.086 250.7)

  • #501B05

    #501B05

    oklch(30.1% 0.086 40.7)

  • #352F00

    #352F00

    oklch(30.2% 0.063 101.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #012F57

    #012F57

    oklch(30.1% 0.086 250.7)

  • #501724

    #501724

    oklch(30.1% 0.086 10.1)

  • #1F3600

    #1F3600

    oklch(30.2% 0.082 130.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #012F57

    #012F57

    oklch(30.1% 0.086 250.7)

  • #49193B

    #49193B

    oklch(30.1% 0.086 340.5)

  • #422700

    #422700

    oklch(30% 0.065 70.3)

  • #003823

    #003823

    oklch(30.1% 0.067 161.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #012F57, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #012F57 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.