#012C4D

Closest named color: Marine (#042E60). oklch(28.6% 0.075 247.6), rgb(1, 44, 77).

Aa

White text reads best on this color (14.29:1).

About this color

#012C4D is a dark, moderately saturated blue. In OKLCH its lightness is 29%, its chroma 0.075 and its hue 248°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.035 away. White text reads best on it, at 14.29:1.

Hue familyBlues
Lightnessdark (29%)
Chromamoderately saturated (0.075)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.46:1
White text14.29:1

Values

HEX#012C4D
RGBrgb(1, 44, 77)
HSLhsl(206, 97%, 15%)
OKLCHoklch(28.6% 0.075 247.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #012C4D 14.29:1 AAA Lc -103.7 Preferred for body text
Black text on #012C4D 1.46:1 Fails Lc 0.0 Not readable
#012C4D text on white 14.29:1 AAA Lc 100.7 Preferred for body text
#012C4D text on black 1.46:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FD

    oklch(97% 0.012 248)

  2. Step 100

    100

    #DDECFB

    oklch(93.6% 0.026 248.1)

  3. Step 200

    200

    #C0DDF9

    oklch(88.5% 0.05 247.5)

  4. Step 300

    300

    #92C6F7

    oklch(80.8% 0.088 247.5)

  5. Step 400

    400

    #4DA7F4

    oklch(70.8% 0.142 247.3)

  6. Step 500

    500

    #008EE9

    oklch(63.1% 0.169 247.8)

  7. Step 600

    600

    #0077C4

    oklch(55.5% 0.148 247.6)

  8. Step 700

    700

    #0064A6

    oklch(49.1% 0.131 247.6)

  9. Step 800

    800

    #005289

    oklch(42.7% 0.113 247.3)

  10. Step 900

    900

    #004474

    oklch(37.7% 0.101 247.8)

  11. Step 950

    950 (this color)

    #012C4D

    oklch(28.6% 0.075 247.6)

Export this scale for Tailwind in the Tailwind colors tool

#012C4D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1C2E4E0.027
Deuteranopia (no green cones)#0F274C0.017
Tritanopia (no blue cones)#0034380.054
Achromatopsia (no color)#2A2A2A0.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #012C4D

    #012C4D

    oklch(28.6% 0.075 247.6)

  • #3E2300

    #3E2300

    oklch(28.5% 0.063 67.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #012C4D

    #012C4D

    oklch(28.6% 0.075 247.6)

  • #00303B

    #00303B

    oklch(28.5% 0.051 218)

  • #22254E

    #22254E

    oklch(28.5% 0.074 277.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #012C4D

    #012C4D

    oklch(28.6% 0.075 247.6)

  • #481A0B

    #481A0B

    oklch(28.6% 0.075 38.2)

  • #322A00

    #322A00

    oklch(28.5% 0.059 98)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #012C4D

    #012C4D

    oklch(28.6% 0.075 247.6)

  • #481723

    #481723

    oklch(28.6% 0.076 8.2)

  • #203100

    #203100

    oklch(28.7% 0.075 127.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #012C4D

    #012C4D

    oklch(28.6% 0.075 247.6)

  • #411937

    #411937

    oklch(28.5% 0.076 338)

  • #3E2300

    #3E2300

    oklch(28.5% 0.063 67.8)

  • #00341D

    #00341D

    oklch(28.6% 0.067 157.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #012C4D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #012C4D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.