#012B6B

Closest named color: Marine (#042E60). oklch(30.9% 0.12 259.5), rgb(1, 43, 107).

Aa

White text reads best on this color (13.46:1).

About this color

#012B6B is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.120 and its hue 259°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.022 away. White text reads best on it, at 13.46:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.120)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.55:1
White text13.46:1

Values

HEX#012B6B
RGBrgb(1, 43, 107)
HSLhsl(216, 98%, 21%)
OKLCHoklch(30.9% 0.12 259.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #012B6B 13.46:1 AAA Lc -102.6 Preferred for body text
Black text on #012B6B 1.55:1 Fails Lc 0.0 Not readable
#012B6B text on white 13.46:1 AAA Lc 99.3 Preferred for body text
#012B6B text on black 1.55:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  3. Step 200

    200

    #C4DBFF

    oklch(88.6% 0.056 259.3)

  4. Step 300

    300

    #9CC2FF

    oklch(80.9% 0.096 259.7)

  5. Step 400

    400

    #64A0FF

    oklch(70.8% 0.153 259.2)

  6. Step 500

    500

    #3584FF

    oklch(63.2% 0.199 259.3)

  7. Step 600

    600

    #0068F1

    oklch(55.5% 0.221 259.6)

  8. Step 700

    700

    #0057CC

    oklch(49% 0.195 259.5)

  9. Step 800

    800

    #0047A9

    oklch(42.7% 0.169 259.5)

  10. Step 900

    900

    #003B8F

    oklch(37.8% 0.15 259.5)

  11. Step 950

    950 (this color)

    #012B6B

    oklch(30.9% 0.12 259.5)

Export this scale for Tailwind in the Tailwind colors tool

#012B6B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#00336D0.023
Deuteranopia (no green cones)#002A6A0.004
Tritanopia (no blue cones)#003B460.091
Achromatopsia (no color)#2F2F2F0.120

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #012B6B

    #012B6B

    oklch(30.9% 0.12 259.5)

  • #412B00

    #412B00

    oklch(30.8% 0.064 78.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #012B6B

    #012B6B

    oklch(30.9% 0.12 259.5)

  • #003549

    #003549

    oklch(30.8% 0.062 230.4)

  • #311E67

    #311E67

    oklch(30.7% 0.121 289.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #012B6B

    #012B6B

    oklch(30.9% 0.12 259.5)

  • #4F2000

    #4F2000

    oklch(30.7% 0.082 49.4)

  • #333200

    #333200

    oklch(30.8% 0.067 108.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #012B6B

    #012B6B

    oklch(30.9% 0.12 259.5)

  • #5E0315

    #5E0315

    oklch(30.7% 0.12 19.4)

  • #0E3B00

    #0E3B00

    oklch(30.9% 0.098 139.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #012B6B

    #012B6B

    oklch(30.9% 0.12 259.5)

  • #580739

    #580739

    oklch(30.9% 0.121 349.5)

  • #412B00

    #412B00

    oklch(30.8% 0.064 78.5)

  • #003A2B

    #003A2B

    oklch(31% 0.062 169.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #012B6B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #012B6B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.