#00325F

Closest named color: Marine (#042E60). oklch(31.5% 0.094 251.8), rgb(0, 50, 95).

Aa

White text reads best on this color (12.95:1).

About this color

#00325F is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.094 and its hue 252°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.012 away. White text reads best on it, at 12.95:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.094)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.62:1
White text12.95:1

Values

HEX#00325F
RGBrgb(0, 50, 95)
HSLhsl(208, 100%, 19%)
OKLCHoklch(31.5% 0.094 251.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #00325F 12.95:1 AAA Lc -102.0 Preferred for body text
Black text on #00325F 1.62:1 Fails Lc 0.0 Not readable
#00325F text on white 12.95:1 AAA Lc 98.7 Preferred for body text
#00325F text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FF

    oklch(97% 0.014 254.6)

  2. Step 100

    100

    #DBECFF

    oklch(93.6% 0.032 251.1)

  3. Step 200

    200

    #BEDCFF

    oklch(88.4% 0.058 252.4)

  4. Step 300

    300

    #91C5FF

    oklch(80.9% 0.099 251.8)

  5. Step 400

    400

    #4DA4FF

    oklch(70.7% 0.158 251.9)

  6. Step 500

    500

    #008AF6

    oklch(63% 0.189 252)

  7. Step 600

    600

    #0074D0

    oklch(55.6% 0.166 251.9)

  8. Step 700

    700

    #0061B0

    oklch(49% 0.147 252)

  9. Step 800

    800

    #005091

    oklch(42.8% 0.126 251.5)

  10. Step 900

    900

    #00427A

    oklch(37.7% 0.112 251.7)

  11. Step 950

    950 (this color)

    #00325F

    oklch(31.5% 0.094 251.8)

Export this scale for Tailwind in the Tailwind colors tool

#00325F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1A36610.025
Deuteranopia (no green cones)#042E5E0.012
Tritanopia (no blue cones)#003D430.069
Achromatopsia (no color)#3131310.094

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #00325F

    #00325F

    oklch(31.5% 0.094 251.8)

  • #462B00

    #462B00

    oklch(31.5% 0.067 72.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #00325F

    #00325F

    oklch(31.5% 0.094 251.8)

  • #003847

    #003847

    oklch(31.6% 0.058 222.2)

  • #2B295F

    #2B295F

    oklch(31.5% 0.093 281.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #00325F

    #00325F

    oklch(31.5% 0.094 251.8)

  • #571C01

    #571C01

    oklch(31.6% 0.094 41.7)

  • #393200

    #393200

    oklch(31.5% 0.066 100.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #00325F

    #00325F

    oklch(31.5% 0.094 251.8)

  • #571725

    #571725

    oklch(31.5% 0.094 11.5)

  • #203A00

    #203A00

    oklch(31.5% 0.087 131.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #00325F

    #00325F

    oklch(31.5% 0.094 251.8)

  • #501A3F

    #501A3F

    oklch(31.6% 0.094 342)

  • #462B00

    #462B00

    oklch(31.5% 0.067 72.5)

  • #003C26

    #003C26

    oklch(31.5% 0.069 161.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #00325F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #00325F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.