#002F51

Closest named color: Marine (#042E60). oklch(29.7% 0.077 246.7), rgb(0, 47, 81).

Aa

White text reads best on this color (13.76:1).

About this color

#002F51 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.077 and its hue 247°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.028 away. White text reads best on it, at 13.76:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.077)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.52:1
White text13.76:1

Values

HEX#002F51
RGBrgb(0, 47, 81)
HSLhsl(205, 100%, 16%)
OKLCHoklch(29.7% 0.077 246.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #002F51 13.76:1 AAA Lc -103.1 Preferred for body text
Black text on #002F51 1.52:1 Fails Lc 0.0 Not readable
#002F51 text on white 13.76:1 AAA Lc 99.9 Preferred for body text
#002F51 text on black 1.52:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FD

    oklch(97% 0.012 248)

  2. Step 100

    100

    #DCECFB

    oklch(93.6% 0.027 246.3)

  3. Step 200

    200

    #BFDDFA

    oklch(88.5% 0.051 247.5)

  4. Step 300

    300

    #90C7F9

    oklch(81% 0.091 246.6)

  5. Step 400

    400

    #47A7F6

    oklch(70.7% 0.147 246.8)

  6. Step 500

    500

    #008FE6

    oklch(63.1% 0.164 246.6)

  7. Step 600

    600

    #0078C2

    oklch(55.6% 0.145 246.5)

  8. Step 700

    700

    #0065A4

    oklch(49.2% 0.127 246.3)

  9. Step 800

    800

    #005288

    oklch(42.7% 0.112 246.9)

  10. Step 900

    900

    #004472

    oklch(37.6% 0.099 246.8)

  11. Step 950

    950 (this color)

    #002F51

    oklch(29.7% 0.077 246.7)

Export this scale for Tailwind in the Tailwind colors tool

#002F51 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1E31520.028
Deuteranopia (no green cones)#112A500.018
Tritanopia (no blue cones)#00373C0.053
Achromatopsia (no color)#2D2D2D0.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #002F51

    #002F51

    oklch(29.7% 0.077 246.7)

  • #422500

    #422500

    oklch(29.6% 0.065 66.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #002F51

    #002F51

    oklch(29.7% 0.077 246.7)

  • #00333E

    #00333E

    oklch(29.6% 0.053 217.1)

  • #242853

    #242853

    oklch(29.8% 0.077 276.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #002F51

    #002F51

    oklch(29.7% 0.077 246.7)

  • #4C1C0E

    #4C1C0E

    oklch(29.7% 0.077 36.9)

  • #362D00

    #362D00

    oklch(29.8% 0.061 97.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #002F51

    #002F51

    oklch(29.7% 0.077 246.7)

  • #4B1926

    #4B1926

    oklch(29.6% 0.077 7)

  • #233300

    #233300

    oklch(29.6% 0.076 126.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #002F51

    #002F51

    oklch(29.7% 0.077 246.7)

  • #441B3B

    #441B3B

    oklch(29.6% 0.078 336.5)

  • #422500

    #422500

    oklch(29.6% 0.065 66.8)

  • #00371E

    #00371E

    oklch(29.6% 0.071 157)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #002F51, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #002F51 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.