#FFF3D0

Closest named color: Papaya Whip (#FFEFD5). oklch(96.5% 0.047 91.3), rgb(255, 243, 208).

Aa

Black text reads best on this color (18.98:1).

About this color

#FFF3D0 is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.047 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.014 away. Black text reads best on it, at 18.98:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.98:1
White text1.10:1

Values

HEX#FFF3D0
RGBrgb(255, 243, 208)
HSLhsl(45, 100%, 91%)
OKLCHoklch(96.5% 0.047 91.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFF3D0 1.10:1 Fails Lc 0.0 Not readable
Black text on #FFF3D0 18.98:1 AAA Lc 99.1 Preferred for body text
#FFF3D0 text on white 1.10:1 Fails Lc 0.0 Not readable
#FFF3D0 text on black 18.98:1 AAA Lc -100.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFF3D0

    oklch(96.5% 0.047 91.3)

  2. Step 100

    100

    #EEEADD

    oklch(93.7% 0.018 92.7)

  3. Step 200

    200

    #E1D9C1

    oklch(88.5% 0.033 91.7)

  4. Step 300

    300

    #CFC094

    oklch(80.9% 0.061 91.5)

  5. Step 400

    400

    #B79F56

    oklch(70.8% 0.097 91.6)

  6. Step 500

    500

    #A58613

    oklch(63.1% 0.124 91.6)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302503

    oklch(27% 0.052 90.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFF3D0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF1CE0.008
Deuteranopia (no green cones)#FEF5D10.005
Tritanopia (no blue cones)#FFEDE90.041
Achromatopsia (no color)#F3F3F30.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFF3D0

    #FFF3D0

    oklch(96.5% 0.047 91.3)

  • #EFF3FF

    #EFF3FF

    oklch(96.5% 0.017 271.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFF3D0

    #FFF3D0

    oklch(96.5% 0.047 91.3)

  • #FFF0E5

    #FFF0E5

    oklch(96.4% 0.022 58.8)

  • #EEF9D6

    #EEF9D6

    oklch(96.5% 0.047 121.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFF3D0

    #FFF3D0

    oklch(96.5% 0.047 91.3)

  • #E9F5FF

    #E9F5FF

    oklch(96.4% 0.019 243)

  • #F5F1FF

    #F5F1FF

    oklch(96.5% 0.019 299.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFF3D0

    #FFF3D0

    oklch(96.5% 0.047 91.3)

  • #DEF9FF

    #DEF9FF

    oklch(96.4% 0.029 212.6)

  • #FFEDFC

    #FFEDFC

    oklch(96.5% 0.028 331.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFF3D0

    #FFF3D0

    oklch(96.5% 0.047 91.3)

  • #D2FEF5

    #D2FEF5

    oklch(96.4% 0.047 181.5)

  • #EFF3FF

    #EFF3FF

    oklch(96.5% 0.017 271.2)

  • #FFEEF2

    #FFEEF2

    oklch(96.4% 0.019 1.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFF3D0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFF3D0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.