#FFF2DA

Closest named color: Papaya Whip (#FFEFD5). oklch(96.5% 0.034 82.9), rgb(255, 242, 218).

Aa

Black text reads best on this color (18.96:1).

About this color

#FFF2DA is a very light, muted orange. In OKLCH its lightness is 97%, its chroma 0.034 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.008 away. Black text reads best on it, at 18.96:1.

Hue familyOranges
Lightnessvery light (97%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.96:1
White text1.10:1

Values

HEX#FFF2DA
RGBrgb(255, 242, 218)
HSLhsl(39, 100%, 93%)
OKLCHoklch(96.5% 0.034 82.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFF2DA 1.10:1 Fails Lc 0.0 Not readable
Black text on #FFF2DA 18.96:1 AAA Lc 99.0 Preferred for body text
#FFF2DA text on white 1.10:1 Fails Lc 0.0 Not readable
#FFF2DA text on black 18.96:1 AAA Lc -100.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFF2DA

    oklch(96.5% 0.034 82.9)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200

    #E1D8C7

    oklch(88.5% 0.025 83.4)

  4. Step 300

    300

    #CFBFA1

    oklch(81% 0.044 83.2)

  5. Step 400

    400

    #B69D6D

    oklch(70.7% 0.071 83.3)

  6. Step 500

    500

    #A48445

    oklch(63% 0.09 82.7)

  7. Step 600

    600

    #8F6D24

    oklch(55.5% 0.098 82.8)

  8. Step 700

    700

    #7A5B16

    oklch(49.1% 0.092 82.6)

  9. Step 800

    800

    #634B16

    oklch(42.8% 0.076 83.5)

  10. Step 900

    900

    #513E19

    oklch(37.6% 0.059 81.9)

  11. Step 950

    950

    #2F2510

    oklch(27% 0.037 84.4)

Export this scale for Tailwind in the Tailwind colors tool

#FFF2DA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F1D90.009
Deuteranopia (no green cones)#FCF5DB0.008
Tritanopia (no blue cones)#FFEEEB0.028
Achromatopsia (no color)#F3F3F30.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFF2DA

    #FFF2DA

    oklch(96.5% 0.034 82.9)

  • #EEF4FF

    #EEF4FF

    oklch(96.6% 0.016 262.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFF2DA

    #FFF2DA

    oklch(96.5% 0.034 82.9)

  • #FFF0E7

    #FFF0E7

    oklch(96.5% 0.02 53.3)

  • #F3F6DC

    #F3F6DC

    oklch(96.4% 0.034 112.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFF2DA

    #FFF2DA

    oklch(96.5% 0.034 82.9)

  • #E7F6FF

    #E7F6FF

    oklch(96.5% 0.02 233.8)

  • #F4F2FF

    #F4F2FF

    oklch(96.6% 0.017 293.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFF2DA

    #FFF2DA

    oklch(96.5% 0.034 82.9)

  • #DAFBFE

    #DAFBFE

    oklch(96.5% 0.034 203.3)

  • #FDEDFF

    #FDEDFF

    oklch(96.4% 0.029 322.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFF2DA

    #FFF2DA

    oklch(96.5% 0.034 82.9)

  • #DDFCF1

    #DDFCF1

    oklch(96.6% 0.035 172.2)

  • #EEF4FF

    #EEF4FF

    oklch(96.6% 0.016 262.8)

  • #FFEEF5

    #FFEEF5

    oklch(96.5% 0.02 350.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFF2DA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFF2DA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.