#FFF2D1

Closest named color: Papaya Whip (#FFEFD5). oklch(96.3% 0.045 89.1), rgb(255, 242, 209).

Aa

Black text reads best on this color (18.87:1).

About this color

#FFF2D1 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.045 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.011 away. Black text reads best on it, at 18.87:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.87:1
White text1.11:1

Values

HEX#FFF2D1
RGBrgb(255, 242, 209)
HSLhsl(43, 100%, 91%)
OKLCHoklch(96.3% 0.045 89.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFF2D1 1.11:1 Fails Lc 0.0 Not readable
Black text on #FFF2D1 18.87:1 AAA Lc 98.7 Preferred for body text
#FFF2D1 text on white 1.11:1 Fails Lc 0.0 Not readable
#FFF2D1 text on black 18.87:1 AAA Lc -99.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFF2D1

    oklch(96.3% 0.045 89.1)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200

    #E2D9C2

    oklch(88.6% 0.032 89.2)

  4. Step 300

    300

    #D0BF96

    oklch(80.9% 0.058 88.1)

  5. Step 400

    400

    #B89E5A

    oklch(70.8% 0.093 89.1)

  6. Step 500

    500

    #A68520

    oklch(63.1% 0.119 89.3)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #302505

    oklch(27% 0.049 89.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFF2D1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF1CF0.008
Deuteranopia (no green cones)#FDF4D20.005
Tritanopia (no blue cones)#FFECE90.040
Achromatopsia (no color)#F3F3F30.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFF2D1

    #FFF2D1

    oklch(96.3% 0.045 89.1)

  • #EEF3FF

    #EEF3FF

    oklch(96.4% 0.017 267.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFF2D1

    #FFF2D1

    oklch(96.3% 0.045 89.1)

  • #FFF0E4

    #FFF0E4

    oklch(96.4% 0.023 61.2)

  • #EFF8D6

    #EFF8D6

    oklch(96.4% 0.046 119.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFF2D1

    #FFF2D1

    oklch(96.3% 0.045 89.1)

  • #E7F5FF

    #E7F5FF

    oklch(96.3% 0.02 238.7)

  • #F4F0FF

    #F4F0FF

    oklch(96.3% 0.02 298.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFF2D1

    #FFF2D1

    oklch(96.3% 0.045 89.1)

  • #DAFAFF

    #DAFAFF

    oklch(96.4% 0.034 208)

  • #FFECFD

    #FFECFD

    oklch(96.3% 0.03 329.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFF2D1

    #FFF2D1

    oklch(96.3% 0.045 89.1)

  • #D3FDF3

    #D3FDF3

    oklch(96.2% 0.045 179.3)

  • #EEF3FF

    #EEF3FF

    oklch(96.4% 0.017 267.8)

  • #FFEEF2

    #FFEEF2

    oklch(96.4% 0.019 1.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFF2D1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFF2D1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.