#FFEFD2

Closest named color: Papaya Whip (#FFEFD5). oklch(95.7% 0.042 82.5), rgb(255, 239, 210).

Aa

Black text reads best on this color (18.52:1).

About this color

#FFEFD2 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.042 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.004 away. Black text reads best on it, at 18.52:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.52:1
White text1.13:1

Values

HEX#FFEFD2
RGBrgb(255, 239, 210)
HSLhsl(39, 100%, 91%)
OKLCHoklch(95.7% 0.042 82.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEFD2 1.13:1 Fails Lc 0.0 Not readable
Black text on #FFEFD2 18.52:1 AAA Lc 97.5 Preferred for body text
#FFEFD2 text on white 1.13:1 Fails Lc 0.0 Not readable
#FFEFD2 text on black 18.52:1 AAA Lc -98.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFEFD2

    oklch(95.7% 0.042 82.5)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200

    #E3D8C4

    oklch(88.6% 0.029 82.6)

  4. Step 300

    300

    #D2BE9A

    oklch(80.9% 0.053 82.2)

  5. Step 400

    400

    #BB9C61

    oklch(70.8% 0.085 82.7)

  6. Step 500

    500

    #AA8230

    oklch(63% 0.109 82)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #664900

    oklch(42.6% 0.088 82.4)

  10. Step 900

    900

    #543D0A

    oklch(37.6% 0.071 82.1)

  11. Step 950

    950

    #312409

    oklch(26.9% 0.045 82.8)

Export this scale for Tailwind in the Tailwind colors tool

#FFEFD2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7EED00.012
Deuteranopia (no green cones)#FBF2D30.009
Tritanopia (no blue cones)#FFEAE70.035
Achromatopsia (no color)#F1F1F10.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEFD2

    #FFEFD2

    oklch(95.7% 0.042 82.5)

  • #EAF1FF

    #EAF1FF

    oklch(95.7% 0.02 264.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEFD2

    #FFEFD2

    oklch(95.7% 0.042 82.5)

  • #FFEDE2

    #FFEDE2

    oklch(95.7% 0.025 53.7)

  • #F1F4D5

    #F1F4D5

    oklch(95.7% 0.041 111.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEFD2

    #FFEFD2

    oklch(95.7% 0.042 82.5)

  • #E1F4FF

    #E1F4FF

    oklch(95.6% 0.025 233)

  • #F1EFFF

    #F1EFFF

    oklch(95.8% 0.021 291.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEFD2

    #FFEFD2

    oklch(95.7% 0.042 82.5)

  • #D1FAFD

    #D1FAFD

    oklch(95.7% 0.042 201.9)

  • #FDEAFF

    #FDEAFF

    oklch(95.8% 0.034 322.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEFD2

    #FFEFD2

    oklch(95.7% 0.042 82.5)

  • #D6FBEE

    #D6FBEE

    oklch(95.8% 0.042 172.2)

  • #EAF1FF

    #EAF1FF

    oklch(95.7% 0.02 264.5)

  • #FFEBF2

    #FFEBF2

    oklch(95.8% 0.023 354.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEFD2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEFD2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.