#FFEFD0

Closest named color: Papaya Whip (#FFEFD5). oklch(95.7% 0.044 83.9), rgb(255, 239, 208).

Aa

Black text reads best on this color (18.50:1).

About this color

#FFEFD0 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.044 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.007 away. Black text reads best on it, at 18.50:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.50:1
White text1.13:1

Values

HEX#FFEFD0
RGBrgb(255, 239, 208)
HSLhsl(40, 100%, 91%)
OKLCHoklch(95.7% 0.044 83.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEFD0 1.13:1 Fails Lc 0.0 Not readable
Black text on #FFEFD0 18.50:1 AAA Lc 97.4 Preferred for body text
#FFEFD0 text on white 1.13:1 Fails Lc 0.0 Not readable
#FFEFD0 text on black 18.50:1 AAA Lc -98.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFEFD0

    oklch(95.7% 0.044 83.9)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200

    #E3D8C2

    oklch(88.5% 0.032 84.6)

  4. Step 300

    300

    #D2BE97

    oklch(80.9% 0.057 83.9)

  5. Step 400

    400

    #BB9C5C

    oklch(70.7% 0.091 84.3)

  6. Step 500

    500

    #AA8326

    oklch(63.1% 0.116 84.6)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #543D03

    oklch(37.6% 0.075 83.8)

  11. Step 950

    950

    #312407

    oklch(26.9% 0.047 84.1)

Export this scale for Tailwind in the Tailwind colors tool

#FFEFD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7EECE0.012
Deuteranopia (no green cones)#FBF2D10.009
Tritanopia (no blue cones)#FFE9E60.037
Achromatopsia (no color)#F0F0F00.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEFD0

    #FFEFD0

    oklch(95.7% 0.044 83.9)

  • #EAF1FF

    #EAF1FF

    oklch(95.7% 0.02 264.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEFD0

    #FFEFD0

    oklch(95.7% 0.044 83.9)

  • #FFEDE2

    #FFEDE2

    oklch(95.7% 0.025 53.7)

  • #F0F5D3

    #F0F5D3

    oklch(95.8% 0.045 114)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEFD0

    #FFEFD0

    oklch(95.7% 0.044 83.9)

  • #E2F4FF

    #E2F4FF

    oklch(95.7% 0.024 234.4)

  • #F1EEFF

    #F1EEFF

    oklch(95.6% 0.023 294.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEFD0

    #FFEFD0

    oklch(95.7% 0.044 83.9)

  • #CFFAFE

    #CFFAFE

    oklch(95.6% 0.044 203.4)

  • #FEE9FF

    #FEE9FF

    oklch(95.7% 0.037 324.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEFD0

    #FFEFD0

    oklch(95.7% 0.044 83.9)

  • #D4FBEE

    #D4FBEE

    oklch(95.7% 0.044 173.2)

  • #EAF1FF

    #EAF1FF

    oklch(95.7% 0.02 264.5)

  • #FFEAF2

    #FFEAF2

    oklch(95.6% 0.025 352.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEFD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEFD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.