#FFEDD7

Closest named color: Papaya Whip (#FFEFD5). oklch(95.5% 0.035 72.9), rgb(255, 237, 215).

Aa

Black text reads best on this color (18.34:1).

About this color

#FFEDD7 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.035 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.007 away. Black text reads best on it, at 18.34:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.34:1
White text1.14:1

Values

HEX#FFEDD7
RGBrgb(255, 237, 215)
HSLhsl(33, 100%, 92%)
OKLCHoklch(95.5% 0.035 72.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEDD7 1.14:1 Fails Lc -7.9 Not readable
Black text on #FFEDD7 18.34:1 AAA Lc 96.8 Preferred for body text
#FFEDD7 text on white 1.14:1 Fails Lc 0.0 Not readable
#FFEDD7 text on black 18.34:1 AAA Lc -97.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFEDD7

    oklch(95.5% 0.035 72.9)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200

    #E4D7C8

    oklch(88.6% 0.025 71.4)

  4. Step 300

    300

    #D3BDA1

    oklch(81% 0.046 73.8)

  5. Step 400

    400

    #BC9A6E

    oklch(70.7% 0.072 73.4)

  6. Step 500

    500

    #AB8047

    oklch(63% 0.091 72.6)

  7. Step 600

    600

    #976927

    oklch(55.7% 0.1 72.5)

  8. Step 700

    700

    #805719

    oklch(49% 0.093 72.9)

  9. Step 800

    800

    #684818

    oklch(42.8% 0.076 73.7)

  10. Step 900

    900

    #553C1A

    oklch(37.7% 0.06 72.5)

  11. Step 950

    950

    #322310

    oklch(26.9% 0.038 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFEDD7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EDD60.015
Deuteranopia (no green cones)#F8F1D70.013
Tritanopia (no blue cones)#FFE8E70.028
Achromatopsia (no color)#F0F0F00.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEDD7

    #FFEDD7

    oklch(95.5% 0.035 72.9)

  • #E6F1FF

    #E6F1FF

    oklch(95.4% 0.022 254.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEDD7

    #FFEDD7

    oklch(95.5% 0.035 72.9)

  • #FFEBE4

    #FFEBE4

    oklch(95.4% 0.024 40.3)

  • #F4F2D7

    #F4F2D7

    oklch(95.6% 0.035 103.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEDD7

    #FFEDD7

    oklch(95.5% 0.035 72.9)

  • #DBF5FF

    #DBF5FF

    oklch(95.4% 0.03 222.9)

  • #EDEFFF

    #EDEFFF

    oklch(95.5% 0.022 280.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEDD7

    #FFEDD7

    oklch(95.5% 0.035 72.9)

  • #D6F8F6

    #D6F8F6

    oklch(95.4% 0.035 192.2)

  • #F7EBFF

    #F7EBFF

    oklch(95.5% 0.029 312.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEDD7

    #FFEDD7

    oklch(95.5% 0.035 72.9)

  • #DCF8E9

    #DCF8E9

    oklch(95.5% 0.035 162.4)

  • #E6F1FF

    #E6F1FF

    oklch(95.4% 0.022 254.4)

  • #FFE9F5

    #FFE9F5

    oklch(95.5% 0.029 343.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEDD7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEDD7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.