#FFEDD4

Closest named color: Papaya Whip (#FFEFD5). oklch(95.4% 0.038 76.2), rgb(255, 237, 212).

Aa

Black text reads best on this color (18.31:1).

About this color

#FFEDD4 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.038 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.005 away. Black text reads best on it, at 18.31:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.31:1
White text1.14:1

Values

HEX#FFEDD4
RGBrgb(255, 237, 212)
HSLhsl(35, 100%, 92%)
OKLCHoklch(95.4% 0.038 76.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEDD4 1.14:1 Fails Lc -8.0 Not readable
Black text on #FFEDD4 18.31:1 AAA Lc 96.7 Preferred for body text
#FFEDD4 text on white 1.14:1 Fails Lc 0.0 Not readable
#FFEDD4 text on black 18.31:1 AAA Lc -97.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFEDD4

    oklch(95.4% 0.038 76.2)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200

    #E4D7C6

    oklch(88.5% 0.027 74.7)

  4. Step 300

    300

    #D3BD9E

    oklch(80.9% 0.049 76.4)

  5. Step 400

    400

    #BD9A68

    oklch(70.7% 0.079 75.8)

  6. Step 500

    500

    #AC813D

    oklch(63.2% 0.1 76.6)

  7. Step 600

    600

    #976916

    oklch(55.5% 0.109 76.2)

  8. Step 700

    700

    #815704

    oklch(49% 0.102 75.9)

  9. Step 800

    800

    #69480B

    oklch(42.8% 0.084 76.6)

  10. Step 900

    900

    #553C14

    oklch(37.6% 0.065 75.9)

  11. Step 950

    950

    #32230D

    oklch(26.9% 0.042 74.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFEDD4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EDD30.015
Deuteranopia (no green cones)#F9F1D50.012
Tritanopia (no blue cones)#FFE8E60.031
Achromatopsia (no color)#EFEFEF0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEDD4

    #FFEDD4

    oklch(95.4% 0.038 76.2)

  • #E6F1FF

    #E6F1FF

    oklch(95.4% 0.022 254.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEDD4

    #FFEDD4

    oklch(95.4% 0.038 76.2)

  • #FFEBE2

    #FFEBE2

    oklch(95.4% 0.025 45.9)

  • #F3F2D5

    #F3F2D5

    oklch(95.4% 0.038 105.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEDD4

    #FFEDD4

    oklch(95.4% 0.038 76.2)

  • #DCF4FF

    #DCF4FF

    oklch(95.3% 0.029 227)

  • #EEEEFF

    #EEEEFF

    oklch(95.4% 0.023 286)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEDD4

    #FFEDD4

    oklch(95.4% 0.038 76.2)

  • #D3F8F8

    #D3F8F8

    oklch(95.3% 0.038 196.5)

  • #F9EAFF

    #F9EAFF

    oklch(95.5% 0.032 316.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEDD4

    #FFEDD4

    oklch(95.4% 0.038 76.2)

  • #D9F9EA

    #D9F9EA

    oklch(95.5% 0.039 165.6)

  • #E6F1FF

    #E6F1FF

    oklch(95.4% 0.022 254.4)

  • #FFE9F4

    #FFE9F4

    oklch(95.5% 0.028 345.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEDD4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEDD4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.