#FFEDD3

Closest named color: Papaya Whip (#FFEFD5). oklch(95.4% 0.039 77.2), rgb(255, 237, 211).

Aa

Black text reads best on this color (18.30:1).

About this color

#FFEDD3 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.039 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.005 away. Black text reads best on it, at 18.30:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.30:1
White text1.14:1

Values

HEX#FFEDD3
RGBrgb(255, 237, 211)
HSLhsl(35, 100%, 91%)
OKLCHoklch(95.4% 0.039 77.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEDD3 1.14:1 Fails Lc -8.1 Not readable
Black text on #FFEDD3 18.30:1 AAA Lc 96.7 Preferred for body text
#FFEDD3 text on white 1.14:1 Fails Lc 0.0 Not readable
#FFEDD3 text on black 18.30:1 AAA Lc -97.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFEDD3

    oklch(95.4% 0.039 77.2)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200

    #E4D7C5

    oklch(88.5% 0.028 76.2)

  4. Step 300

    300

    #D3BD9D

    oklch(80.9% 0.05 77.2)

  5. Step 400

    400

    #BD9A66

    oklch(70.6% 0.081 76.8)

  6. Step 500

    500

    #AC8139

    oklch(63.1% 0.103 77.7)

  7. Step 600

    600

    #98690D

    oklch(55.6% 0.113 76.7)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #694805

    oklch(42.8% 0.087 77.8)

  10. Step 900

    900

    #553C11

    oklch(37.6% 0.067 77.2)

  11. Step 950

    950

    #32240C

    oklch(27.1% 0.043 78.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFEDD3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EDD10.014
Deuteranopia (no green cones)#F9F1D40.012
Tritanopia (no blue cones)#FFE8E60.032
Achromatopsia (no color)#EFEFEF0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEDD3

    #FFEDD3

    oklch(95.4% 0.039 77.2)

  • #E7F1FF

    #E7F1FF

    oklch(95.5% 0.022 256.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEDD3

    #FFEDD3

    oklch(95.4% 0.039 77.2)

  • #FFEBE2

    #FFEBE2

    oklch(95.4% 0.025 45.9)

  • #F2F2D4

    #F2F2D4

    oklch(95.3% 0.039 107.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEDD3

    #FFEDD3

    oklch(95.4% 0.039 77.2)

  • #DDF4FF

    #DDF4FF

    oklch(95.4% 0.028 228)

  • #EEEEFF

    #EEEEFF

    oklch(95.4% 0.023 286)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEDD3

    #FFEDD3

    oklch(95.4% 0.039 77.2)

  • #D2F8F9

    #D2F8F9

    oklch(95.3% 0.039 198.5)

  • #F9E9FF

    #F9E9FF

    oklch(95.3% 0.034 316.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEDD3

    #FFEDD3

    oklch(95.4% 0.039 77.2)

  • #D8F9EA

    #D8F9EA

    oklch(95.4% 0.04 166.4)

  • #E7F1FF

    #E7F1FF

    oklch(95.5% 0.022 256.7)

  • #FFE9F3

    #FFE9F3

    oklch(95.4% 0.027 348.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEDD3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEDD3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.