#FFEDBE

Closest named color: Blanched Almond (#FFEBCD). oklch(94.9% 0.064 89.6), rgb(255, 237, 190).

Aa

Black text reads best on this color (18.10:1).

About this color

#FFEDBE is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.064 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.022 away. Black text reads best on it, at 18.10:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.10:1
White text1.15:1

Values

HEX#FFEDBE
RGBrgb(255, 237, 190)
HSLhsl(43, 100%, 87%)
OKLCHoklch(94.9% 0.064 89.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEDBE 1.15:1 Fails Lc -8.9 Not readable
Black text on #FFEDBE 18.10:1 AAA Lc 96.0 Preferred for body text
#FFEDBE text on white 1.15:1 Fails Lc 7.5 Not readable
#FFEDBE text on black 18.10:1 AAA Lc -96.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100 (this color)

    #FFEDBE

    oklch(94.9% 0.064 89.6)

  3. Step 200

    200

    #E5D8B8

    oklch(88.4% 0.045 88.5)

  4. Step 300

    300

    #D5BF83

    oklch(80.9% 0.082 90.2)

  5. Step 400

    400

    #C19C2B

    oklch(70.8% 0.131 89.6)

  6. Step 500

    500

    #A88400

    oklch(63% 0.129 89.3)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFEDBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8EBBB0.012
Deuteranopia (no green cones)#FDF0BF0.008
Tritanopia (no blue cones)#FFE5E00.055
Achromatopsia (no color)#EEEEEE0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEDBE

    #FFEDBE

    oklch(94.9% 0.064 89.6)

  • #E8EEFF

    #E8EEFF

    oklch(95% 0.024 270.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEDBE

    #FFEDBE

    oklch(94.9% 0.064 89.6)

  • #FFEADA

    #FFEADA

    oklch(95% 0.031 59.7)

  • #E9F5C5

    #E9F5C5

    oklch(94.9% 0.064 119)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEDBE

    #FFEDBE

    oklch(94.9% 0.064 89.6)

  • #DEF1FF

    #DEF1FF

    oklch(94.8% 0.028 239.7)

  • #F1EAFF

    #F1EAFF

    oklch(94.9% 0.029 301)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEDBE

    #FFEDBE

    oklch(94.9% 0.064 89.6)

  • #CCF7FF

    #CCF7FF

    oklch(94.8% 0.045 210.1)

  • #FFE5FC

    #FFE5FC

    oklch(95% 0.041 329.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEDBE

    #FFEDBE

    oklch(94.9% 0.064 89.6)

  • #C0FDEF

    #C0FDEF

    oklch(94.9% 0.064 179.2)

  • #E8EEFF

    #E8EEFF

    oklch(95% 0.024 270.3)

  • #FFE7ED

    #FFE7ED

    oklch(94.9% 0.027 0.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEDBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEDBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.