#FFECD8

Closest named color: Antique White (#FAEBD7). oklch(95.3% 0.034 68.8), rgb(255, 236, 216).

Aa

Black text reads best on this color (18.24:1).

About this color

#FFECD8 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.034 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.008 away. Black text reads best on it, at 18.24:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.24:1
White text1.15:1

Values

HEX#FFECD8
RGBrgb(255, 236, 216)
HSLhsl(31, 100%, 92%)
OKLCHoklch(95.3% 0.034 68.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFECD8 1.15:1 Fails Lc -8.3 Not readable
Black text on #FFECD8 18.24:1 AAA Lc 96.5 Preferred for body text
#FFECD8 text on white 1.15:1 Fails Lc 0.0 Not readable
#FFECD8 text on black 18.24:1 AAA Lc -97.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FFECD8

    oklch(95.3% 0.034 68.8)

  3. Step 200

    200

    #E4D7C9

    oklch(88.6% 0.024 69.6)

  4. Step 300

    300

    #D4BCA3

    oklch(80.9% 0.044 68.3)

  5. Step 400

    400

    #BD9972

    oklch(70.7% 0.068 68.6)

  6. Step 500

    500

    #AC7F4C

    oklch(63% 0.088 68.6)

  7. Step 600

    600

    #98682E

    oklch(55.6% 0.096 68.5)

  8. Step 700

    700

    #815620

    oklch(49% 0.089 68.8)

  9. Step 800

    800

    #69471D

    oklch(42.7% 0.074 69.1)

  10. Step 900

    900

    #553C1D

    oklch(37.7% 0.058 70.4)

  11. Step 950

    950

    #322312

    oklch(27% 0.036 68.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFECD8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3ECD70.017
Deuteranopia (no green cones)#F7F1D80.016
Tritanopia (no blue cones)#FFE8E60.024
Achromatopsia (no color)#EFEFEF0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFECD8

    #FFECD8

    oklch(95.3% 0.034 68.8)

  • #E4F1FF

    #E4F1FF

    oklch(95.3% 0.023 250.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFECD8

    #FFECD8

    oklch(95.3% 0.034 68.8)

  • #FFEAE4

    #FFEAE4

    oklch(95.2% 0.024 36.5)

  • #F5F0D7

    #F5F0D7

    oklch(95.2% 0.033 97.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFECD8

    #FFECD8

    oklch(95.3% 0.034 68.8)

  • #D8F5FF

    #D8F5FF

    oklch(95.2% 0.033 220.5)

  • #ECEEFF

    #ECEEFF

    oklch(95.3% 0.023 280.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFECD8

    #FFECD8

    oklch(95.3% 0.034 68.8)

  • #D7F7F4

    #D7F7F4

    oklch(95.2% 0.033 189.7)

  • #F5EBFF

    #F5EBFF

    oklch(95.4% 0.029 308.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFECD8

    #FFECD8

    oklch(95.3% 0.034 68.8)

  • #DEF7E7

    #DEF7E7

    oklch(95.4% 0.034 157.6)

  • #E4F1FF

    #E4F1FF

    oklch(95.3% 0.023 250.1)

  • #FFE8F7

    #FFE8F7

    oklch(95.4% 0.032 338.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFECD8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFECD8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.