#FFECD7

Closest named color: Antique White (#FAEBD7). oklch(95.3% 0.035 70.2), rgb(255, 236, 215).

Aa

Black text reads best on this color (18.23:1).

About this color

#FFECD7 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.035 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.008 away. Black text reads best on it, at 18.23:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.23:1
White text1.15:1

Values

HEX#FFECD7
RGBrgb(255, 236, 215)
HSLhsl(32, 100%, 92%)
OKLCHoklch(95.3% 0.035 70.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFECD7 1.15:1 Fails Lc -8.4 Not readable
Black text on #FFECD7 18.23:1 AAA Lc 96.4 Preferred for body text
#FFECD7 text on white 1.15:1 Fails Lc 0.0 Not readable
#FFECD7 text on black 18.23:1 AAA Lc -97.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FFECD7

    oklch(95.3% 0.035 70.2)

  3. Step 200

    200

    #E4D7C8

    oklch(88.6% 0.025 71.4)

  4. Step 300

    300

    #D4BCA2

    oklch(80.9% 0.045 69.4)

  5. Step 400

    400

    #BD9970

    oklch(70.6% 0.07 69.9)

  6. Step 500

    500

    #AD7F49

    oklch(63% 0.091 69.3)

  7. Step 600

    600

    #98682A

    oklch(55.6% 0.099 69.9)

  8. Step 700

    700

    #82561C

    oklch(49.1% 0.092 69.4)

  9. Step 800

    800

    #69471A

    oklch(42.7% 0.076 70.6)

  10. Step 900

    900

    #563C1B

    oklch(37.8% 0.06 70.7)

  11. Step 950

    950

    #322311

    oklch(26.9% 0.037 70.2)

Export this scale for Tailwind in the Tailwind colors tool

#FFECD7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3ECD60.017
Deuteranopia (no green cones)#F7F1D70.016
Tritanopia (no blue cones)#FFE7E60.027
Achromatopsia (no color)#EFEFEF0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFECD7

    #FFECD7

    oklch(95.3% 0.035 70.2)

  • #E4F1FF

    #E4F1FF

    oklch(95.3% 0.023 250.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFECD7

    #FFECD7

    oklch(95.3% 0.035 70.2)

  • #FFEAE3

    #FFEAE3

    oklch(95.2% 0.025 39.4)

  • #F4F0D6

    #F4F0D6

    oklch(95.1% 0.034 99.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFECD7

    #FFECD7

    oklch(95.3% 0.035 70.2)

  • #D8F5FF

    #D8F5FF

    oklch(95.2% 0.033 220.5)

  • #ECEEFF

    #ECEEFF

    oklch(95.3% 0.023 280.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFECD7

    #FFECD7

    oklch(95.3% 0.035 70.2)

  • #D6F7F4

    #D6F7F4

    oklch(95.2% 0.034 189.9)

  • #F6EAFF

    #F6EAFF

    oklch(95.3% 0.031 311)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFECD7

    #FFECD7

    oklch(95.3% 0.035 70.2)

  • #DCF7E8

    #DCF7E8

    oklch(95.2% 0.035 161.4)

  • #E4F1FF

    #E4F1FF

    oklch(95.3% 0.023 250.1)

  • #FFE8F6

    #FFE8F6

    oklch(95.3% 0.031 340.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFECD7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFECD7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.