#FFECCF

Closest named color: Blanched Almond (#FFEBCD). oklch(95.1% 0.043 78.5), rgb(255, 236, 207).

Aa

Black text reads best on this color (18.15:1).

About this color

#FFECCF is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.043 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.003 away. Black text reads best on it, at 18.15:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.15:1
White text1.15:1

Values

HEX#FFECCF
RGBrgb(255, 236, 207)
HSLhsl(36, 100%, 91%)
OKLCHoklch(95.1% 0.043 78.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFECCF 1.15:1 Fails Lc -8.7 Not readable
Black text on #FFECCF 18.15:1 AAA Lc 96.1 Preferred for body text
#FFECCF text on white 1.15:1 Fails Lc 7.4 Not readable
#FFECCF text on black 18.15:1 AAA Lc -97.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100 (this color)

    #FFECCF

    oklch(95.1% 0.043 78.5)

  3. Step 200

    200

    #E4D7C3

    oklch(88.4% 0.03 78.8)

  4. Step 300

    300

    #D4BD99

    oklch(80.9% 0.055 78.9)

  5. Step 400

    400

    #BF9A5F

    oklch(70.7% 0.089 78.2)

  6. Step 500

    500

    #AF802C

    oklch(63.1% 0.114 78.1)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #573C07

    oklch(37.8% 0.074 78.2)

  11. Step 950

    950

    #332308

    oklch(27% 0.047 77.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFECCF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4ECCD0.016
Deuteranopia (no green cones)#F9F0D00.012
Tritanopia (no blue cones)#FFE6E40.036
Achromatopsia (no color)#EEEEEE0.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFECCF

    #FFECCF

    oklch(95.1% 0.043 78.5)

  • #E5F0FF

    #E5F0FF

    oklch(95.1% 0.023 256.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFECCF

    #FFECCF

    oklch(95.1% 0.043 78.5)

  • #FFEADF

    #FFEADF

    oklch(95.1% 0.027 49.6)

  • #F1F2D1

    #F1F2D1

    oklch(95.2% 0.043 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFECCF

    #FFECCF

    oklch(95.1% 0.043 78.5)

  • #DBF3FF

    #DBF3FF

    oklch(95% 0.03 229.2)

  • #EEECFF

    #EEECFF

    oklch(95% 0.025 290.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFECCF

    #FFECCF

    oklch(95.1% 0.043 78.5)

  • #CEF8F9

    #CEF8F9

    oklch(95% 0.043 198.2)

  • #FAE8FF

    #FAE8FF

    oklch(95.2% 0.036 318.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFECCF

    #FFECCF

    oklch(95.1% 0.043 78.5)

  • #D4F9E9

    #D4F9E9

    oklch(95.1% 0.044 167.4)

  • #E5F0FF

    #E5F0FF

    oklch(95.1% 0.023 256.1)

  • #FFE7F2

    #FFE7F2

    oklch(95% 0.03 348.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFECCF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFECCF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.