#FFECC4

Closest named color: Blanched Almond (#FFEBCD). oklch(94.8% 0.056 85.6), rgb(255, 236, 196).

Aa

Black text reads best on this color (18.04:1).

About this color

#FFECC4 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.056 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.013 away. Black text reads best on it, at 18.04:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.04:1
White text1.16:1

Values

HEX#FFECC4
RGBrgb(255, 236, 196)
HSLhsl(41, 100%, 88%)
OKLCHoklch(94.8% 0.056 85.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFECC4 1.16:1 Fails Lc -9.1 Not readable
Black text on #FFECC4 18.04:1 AAA Lc 95.8 Preferred for body text
#FFECC4 text on white 1.16:1 Fails Lc 7.7 Not readable
#FFECC4 text on black 18.04:1 AAA Lc -96.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100 (this color)

    #FFECC4

    oklch(94.8% 0.056 85.6)

  3. Step 200

    200

    #E5D8BC

    oklch(88.5% 0.04 86.1)

  4. Step 300

    300

    #D6BE8B

    oklch(81% 0.072 85.6)

  5. Step 400

    400

    #C19B43

    oklch(70.8% 0.115 85.5)

  6. Step 500

    500

    #AC8200

    oklch(63% 0.129 85.7)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644A00

    oklch(42.5% 0.087 85.4)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#FFECC4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EBC20.013
Deuteranopia (no green cones)#FBF0C50.011
Tritanopia (no blue cones)#FFE5E10.048
Achromatopsia (no color)#EEEEEE0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFECC4

    #FFECC4

    oklch(94.8% 0.056 85.6)

  • #E6EEFF

    #E6EEFF

    oklch(94.8% 0.024 265.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFECC4

    #FFECC4

    oklch(94.8% 0.056 85.6)

  • #FFE9DB

    #FFE9DB

    oklch(94.8% 0.031 54.7)

  • #ECF3C9

    #ECF3C9

    oklch(94.8% 0.055 115.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFECC4

    #FFECC4

    oklch(94.8% 0.056 85.6)

  • #DCF2FF

    #DCF2FF

    oklch(94.9% 0.029 233.6)

  • #EFEBFF

    #EFEBFF

    oklch(94.9% 0.027 295.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFECC4

    #FFECC4

    oklch(94.8% 0.056 85.6)

  • #C6F9FF

    #C6F9FF

    oklch(94.9% 0.052 205.2)

  • #FFE4FF

    #FFE4FF

    oklch(94.9% 0.046 325.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFECC4

    #FFECC4

    oklch(94.8% 0.056 85.6)

  • #C8FBEC

    #C8FBEC

    oklch(94.9% 0.056 175.2)

  • #E6EEFF

    #E6EEFF

    oklch(94.8% 0.024 265.6)

  • #FFE6EF

    #FFE6EF

    oklch(94.8% 0.03 353.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFECC4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFECC4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.