#FFEBD0

Closest named color: Blanched Almond (#FFEBCD). oklch(94.9% 0.042 75.4), rgb(255, 235, 208).

Aa

Black text reads best on this color (18.04:1).

About this color

#FFEBD0 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.042 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.004 away. Black text reads best on it, at 18.04:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.04:1
White text1.16:1

Values

HEX#FFEBD0
RGBrgb(255, 235, 208)
HSLhsl(34, 100%, 91%)
OKLCHoklch(94.9% 0.042 75.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEBD0 1.16:1 Fails Lc -9.1 Not readable
Black text on #FFEBD0 18.04:1 AAA Lc 95.8 Preferred for body text
#FFEBD0 text on white 1.16:1 Fails Lc 7.8 Not readable
#FFEBD0 text on black 18.04:1 AAA Lc -96.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100 (this color)

    #FFEBD0

    oklch(94.9% 0.042 75.4)

  3. Step 200

    200

    #E5D7C4

    oklch(88.5% 0.03 75.7)

  4. Step 300

    300

    #D5BC9B

    oklch(80.8% 0.053 74.6)

  5. Step 400

    400

    #C09962

    oklch(70.7% 0.086 75.2)

  6. Step 500

    500

    #B07F33

    oklch(63.1% 0.11 75)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #573B0D

    oklch(37.6% 0.071 75)

  11. Step 950

    950

    #33230A

    oklch(27% 0.045 75.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFEBD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EBCE0.017
Deuteranopia (no green cones)#F8F0D10.015
Tritanopia (no blue cones)#FFE6E30.032
Achromatopsia (no color)#EEEEEE0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEBD0

    #FFEBD0

    oklch(94.9% 0.042 75.4)

  • #E4EFFF

    #E4EFFF

    oklch(94.9% 0.025 257.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEBD0

    #FFEBD0

    oklch(94.9% 0.042 75.4)

  • #FFE9DF

    #FFE9DF

    oklch(94.9% 0.028 46.1)

  • #F2F0D1

    #F2F0D1

    oklch(94.9% 0.041 104.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEBD0

    #FFEBD0

    oklch(94.9% 0.042 75.4)

  • #D8F3FF

    #D8F3FF

    oklch(94.8% 0.033 226.3)

  • #ECECFF

    #ECECFF

    oklch(94.9% 0.025 285.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEBD0

    #FFEBD0

    oklch(94.9% 0.042 75.4)

  • #CFF8F7

    #CFF8F7

    oklch(95% 0.042 194.6)

  • #F8E7FF

    #F8E7FF

    oklch(94.9% 0.037 316.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEBD0

    #FFEBD0

    oklch(94.9% 0.042 75.4)

  • #D5F8E8

    #D5F8E8

    oklch(95% 0.042 166.1)

  • #E4EFFF

    #E4EFFF

    oklch(94.9% 0.025 257.6)

  • #FFE6F3

    #FFE6F3

    oklch(94.9% 0.032 345)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEBD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEBD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.