#FFEAD4

Closest named color: Antique White (#FAEBD7). oklch(94.8% 0.037 68.7), rgb(255, 234, 212).

Aa

Black text reads best on this color (17.97:1).

About this color

#FFEAD4 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.037 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.007 away. Black text reads best on it, at 17.97:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.97:1
White text1.16:1

Values

HEX#FFEAD4
RGBrgb(255, 234, 212)
HSLhsl(31, 100%, 92%)
OKLCHoklch(94.8% 0.037 68.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEAD4 1.16:1 Fails Lc -9.4 Not readable
Black text on #FFEAD4 17.97:1 AAA Lc 95.5 Preferred for body text
#FFEAD4 text on white 1.16:1 Fails Lc 8.0 Not readable
#FFEAD4 text on black 17.97:1 AAA Lc -96.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FFEAD4

    oklch(94.8% 0.037 68.7)

  3. Step 200

    200

    #E5D6C7

    oklch(88.4% 0.026 67.5)

  4. Step 300

    300

    #D6BCA0

    oklch(81% 0.048 69.1)

  5. Step 400

    400

    #C0986C

    oklch(70.6% 0.076 68.8)

  6. Step 500

    500

    #B07E44

    oklch(63.1% 0.097 68.5)

  7. Step 600

    600

    #9B6622

    oklch(55.5% 0.106 68.5)

  8. Step 700

    700

    #845514

    oklch(49.1% 0.098 69.2)

  9. Step 800

    800

    #6C4614

    oklch(42.8% 0.082 69.1)

  10. Step 900

    900

    #573B18

    oklch(37.7% 0.063 69.7)

  11. Step 950

    950

    #33230F

    oklch(27.1% 0.04 70.8)

Export this scale for Tailwind in the Tailwind colors tool

#FFEAD4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1EAD30.019
Deuteranopia (no green cones)#F6EFD40.017
Tritanopia (no blue cones)#FFE5E40.028
Achromatopsia (no color)#EDEDED0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEAD4

    #FFEAD4

    oklch(94.8% 0.037 68.7)

  • #E1F0FF

    #E1F0FF

    oklch(94.8% 0.026 248.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEAD4

    #FFEAD4

    oklch(94.8% 0.037 68.7)

  • #FFE8E1

    #FFE8E1

    oklch(94.8% 0.027 37.6)

  • #F4EFD3

    #F4EFD3

    oklch(94.9% 0.037 98.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEAD4

    #FFEAD4

    oklch(94.8% 0.037 68.7)

  • #D4F4FF

    #D4F4FF

    oklch(94.8% 0.036 220.5)

  • #EAEDFF

    #EAEDFF

    oklch(94.9% 0.024 278.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEAD4

    #FFEAD4

    oklch(94.8% 0.037 68.7)

  • #D3F6F3

    #D3F6F3

    oklch(94.7% 0.036 190.2)

  • #F4E8FF

    #F4E8FF

    oklch(94.7% 0.033 309)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEAD4

    #FFEAD4

    oklch(94.8% 0.037 68.7)

  • #DAF6E5

    #DAF6E5

    oklch(94.8% 0.037 159)

  • #E1F0FF

    #E1F0FF

    oklch(94.8% 0.026 248.1)

  • #FFE5F6

    #FFE5F6

    oklch(94.8% 0.036 338.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEAD4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEAD4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.