#FFE7CE

Closest named color: Blanched Almond (#FFEBCD). oklch(94.1% 0.042 68.4), rgb(255, 231, 206).

Aa

Black text reads best on this color (17.57:1).

About this color

#FFE7CE is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.042 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.011 away. Black text reads best on it, at 17.57:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.57:1
White text1.19:1

Values

HEX#FFE7CE
RGBrgb(255, 231, 206)
HSLhsl(31, 100%, 90%)
OKLCHoklch(94.1% 0.042 68.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE7CE 1.19:1 Fails Lc -11.1 Not readable
Black text on #FFE7CE 17.57:1 AAA Lc 94.1 Preferred for body text
#FFE7CE text on white 1.19:1 Fails Lc 9.5 Not readable
#FFE7CE text on black 17.57:1 AAA Lc -94.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #FFE7CE

    oklch(94.1% 0.042 68.4)

  3. Step 200

    200

    #E7D6C4

    oklch(88.5% 0.031 69)

  4. Step 300

    300

    #D8BB9C

    oklch(80.9% 0.054 68.8)

  5. Step 400

    400

    #C59764

    oklch(70.8% 0.087 68.5)

  6. Step 500

    500

    #B57C36

    oklch(63.2% 0.111 68.7)

  7. Step 600

    600

    #A06403

    oklch(55.6% 0.12 69)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #6F4401

    oklch(42.7% 0.092 69.1)

  10. Step 900

    900

    #5A390F

    oklch(37.6% 0.072 68.1)

  11. Step 950

    950

    #35220B

    oklch(27% 0.046 68.8)

Export this scale for Tailwind in the Tailwind colors tool

#FFE7CE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFE8CC0.023
Deuteranopia (no green cones)#F5EDCE0.020
Tritanopia (no blue cones)#FFE1E00.033
Achromatopsia (no color)#EBEBEB0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE7CE

    #FFE7CE

    oklch(94.1% 0.042 68.4)

  • #DDEEFF

    #DDEEFF

    oklch(94.2% 0.029 248.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE7CE

    #FFE7CE

    oklch(94.1% 0.042 68.4)

  • #FFE5DD

    #FFE5DD

    oklch(94.1% 0.031 37.8)

  • #F2ECCD

    #F2ECCD

    oklch(94% 0.041 98.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE7CE

    #FFE7CE

    oklch(94.1% 0.042 68.4)

  • #CDF3FF

    #CDF3FF

    oklch(94.1% 0.043 218.9)

  • #E7EAFF

    #E7EAFF

    oklch(94.1% 0.028 279.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE7CE

    #FFE7CE

    oklch(94.1% 0.042 68.4)

  • #CDF5F1

    #CDF5F1

    oklch(94.1% 0.042 189)

  • #F2E5FF

    #F2E5FF

    oklch(94% 0.037 308)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE7CE

    #FFE7CE

    oklch(94.1% 0.042 68.4)

  • #D5F5E1

    #D5F5E1

    oklch(94.2% 0.043 158.1)

  • #DDEEFF

    #DDEEFF

    oklch(94.2% 0.029 248.1)

  • #FFE1F5

    #FFE1F5

    oklch(94% 0.042 338.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE7CE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE7CE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.