#FFE6CC

Closest named color: Bisque (#FFE4C4). oklch(93.9% 0.044 68.4), rgb(255, 230, 204).

Aa

Black text reads best on this color (17.44:1).

About this color

#FFE6CC is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.044 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.010 away. Black text reads best on it, at 17.44:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.44:1
White text1.20:1

Values

HEX#FFE6CC
RGBrgb(255, 230, 204)
HSLhsl(31, 100%, 90%)
OKLCHoklch(93.9% 0.044 68.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE6CC 1.20:1 Fails Lc -11.6 Not readable
Black text on #FFE6CC 17.44:1 AAA Lc 93.6 Preferred for body text
#FFE6CC text on white 1.20:1 Fails Lc 10.0 Not readable
#FFE6CC text on black 17.44:1 AAA Lc -94.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #FFE6CC

    oklch(93.9% 0.044 68.4)

  3. Step 200

    200

    #E7D6C4

    oklch(88.5% 0.031 69)

  4. Step 300

    300

    #D9BB9A

    oklch(81% 0.056 69.6)

  5. Step 400

    400

    #C69661

    oklch(70.7% 0.09 68.3)

  6. Step 500

    500

    #B77B31

    oklch(63.2% 0.116 68.2)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704400

    oklch(42.8% 0.094 68.6)

  10. Step 900

    900

    #5B390B

    oklch(37.7% 0.075 68.7)

  11. Step 950

    950

    #362209

    oklch(27.2% 0.048 69)

Export this scale for Tailwind in the Tailwind colors tool

#FFE6CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFE7CA0.023
Deuteranopia (no green cones)#F5ECCD0.019
Tritanopia (no blue cones)#FFE0DF0.034
Achromatopsia (no color)#EAEAEA0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE6CC

    #FFE6CC

    oklch(93.9% 0.044 68.4)

  • #DBEDFF

    #DBEDFF

    oklch(93.8% 0.031 248.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE6CC

    #FFE6CC

    oklch(93.9% 0.044 68.4)

  • #FFE4DB

    #FFE4DB

    oklch(93.8% 0.032 39.3)

  • #F2ECCB

    #F2ECCB

    oklch(93.9% 0.044 98.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE6CC

    #FFE6CC

    oklch(93.9% 0.044 68.4)

  • #CBF3FF

    #CBF3FF

    oklch(94% 0.044 217.9)

  • #E6E9FF

    #E6E9FF

    oklch(93.8% 0.03 279.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE6CC

    #FFE6CC

    oklch(93.9% 0.044 68.4)

  • #CAF5F0

    #CAF5F0

    oklch(93.9% 0.045 187.8)

  • #F2E4FF

    #F2E4FF

    oklch(93.8% 0.039 308.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE6CC

    #FFE6CC

    oklch(93.9% 0.044 68.4)

  • #D3F4E0

    #D3F4E0

    oklch(93.8% 0.044 158.9)

  • #DBEDFF

    #DBEDFF

    oklch(93.8% 0.031 248.2)

  • #FFE0F5

    #FFE0F5

    oklch(93.8% 0.044 337.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE6CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE6CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.