#FFE6C1

Closest named color: Bisque (#FFE4C4). oklch(93.6% 0.055 77.6), rgb(255, 230, 193).

Aa

Black text reads best on this color (17.34:1).

About this color

#FFE6C1 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.055 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.007 away. Black text reads best on it, at 17.34:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.34:1
White text1.21:1

Values

HEX#FFE6C1
RGBrgb(255, 230, 193)
HSLhsl(36, 100%, 88%)
OKLCHoklch(93.6% 0.055 77.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE6C1 1.21:1 Fails Lc -12.1 Not readable
Black text on #FFE6C1 17.34:1 AAA Lc 93.2 Preferred for body text
#FFE6C1 text on white 1.21:1 Fails Lc 10.3 Not readable
#FFE6C1 text on black 17.34:1 AAA Lc -93.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100 (this color)

    #FFE6C1

    oklch(93.6% 0.055 77.6)

  3. Step 200

    200

    #E8D6BD

    oklch(88.4% 0.039 76.2)

  4. Step 300

    300

    #DBBB8D

    oklch(80.9% 0.071 76.5)

  5. Step 400

    400

    #C89746

    oklch(70.7% 0.114 77.6)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #6A4800

    oklch(42.9% 0.089 77.8)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#FFE6C1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1E6BF0.020
Deuteranopia (no green cones)#F7ECC20.018
Tritanopia (no blue cones)#FFDFDC0.045
Achromatopsia (no color)#E9E9E90.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE6C1

    #FFE6C1

    oklch(93.6% 0.055 77.6)

  • #DDEBFF

    #DDEBFF

    oklch(93.6% 0.031 257.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE6C1

    #FFE6C1

    oklch(93.6% 0.055 77.6)

  • #FFE3D6

    #FFE3D6

    oklch(93.5% 0.036 46.5)

  • #EDEDC3

    #EDEDC3

    oklch(93.6% 0.055 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE6C1

    #FFE6C1

    oklch(93.6% 0.055 77.6)

  • #CFF0FF

    #CFF0FF

    oklch(93.6% 0.04 227)

  • #E8E7FF

    #E8E7FF

    oklch(93.6% 0.032 287.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE6C1

    #FFE6C1

    oklch(93.6% 0.055 77.6)

  • #BFF6F7

    #BFF6F7

    oklch(93.6% 0.056 197.6)

  • #F7E1FF

    #F7E1FF

    oklch(93.6% 0.046 317.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE6C1

    #FFE6C1

    oklch(93.6% 0.055 77.6)

  • #C7F6E3

    #C7F6E3

    oklch(93.5% 0.055 168.6)

  • #DDEBFF

    #DDEBFF

    oklch(93.6% 0.031 257.2)

  • #FFE0EF

    #FFE0EF

    oklch(93.6% 0.039 347.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE6C1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE6C1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.