#FFE5C4

Closest named color: Bisque (#FFE4C4). oklch(93.5% 0.052 73.7), rgb(255, 229, 196).

Aa

Black text reads best on this color (17.25:1).

About this color

#FFE5C4 is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.052 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.003 away. Black text reads best on it, at 17.25:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.25:1
White text1.21:1

Values

HEX#FFE5C4
RGBrgb(255, 229, 196)
HSLhsl(34, 100%, 88%)
OKLCHoklch(93.5% 0.052 73.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE5C4 1.21:1 Fails Lc -12.4 Not readable
Black text on #FFE5C4 17.25:1 AAA Lc 92.9 Preferred for body text
#FFE5C4 text on white 1.21:1 Fails Lc 10.7 Not readable
#FFE5C4 text on black 17.25:1 AAA Lc -93.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100 (this color)

    #FFE5C4

    oklch(93.5% 0.052 73.7)

  3. Step 200

    200

    #E8D6BF

    oklch(88.5% 0.037 74)

  4. Step 300

    300

    #DBBB91

    oklch(81% 0.067 74.2)

  5. Step 400

    400

    #C89650

    oklch(70.7% 0.106 73.8)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372101

    oklch(27% 0.056 72.1)

Export this scale for Tailwind in the Tailwind colors tool

#FFE5C4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFE5C20.023
Deuteranopia (no green cones)#F5EBC50.019
Tritanopia (no blue cones)#FFDEDC0.042
Achromatopsia (no color)#E9E9E90.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE5C4

    #FFE5C4

    oklch(93.5% 0.052 73.7)

  • #DBEBFF

    #DBEBFF

    oklch(93.4% 0.032 254)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE5C4

    #FFE5C4

    oklch(93.5% 0.052 73.7)

  • #FFE3D7

    #FFE3D7

    oklch(93.6% 0.035 44.6)

  • #EFECC4

    #EFECC4

    oklch(93.5% 0.052 103.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE5C4

    #FFE5C4

    oklch(93.5% 0.052 73.7)

  • #CCF0FF

    #CCF0FF

    oklch(93.4% 0.043 224.9)

  • #E6E7FF

    #E6E7FF

    oklch(93.4% 0.032 283.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE5C4

    #FFE5C4

    oklch(93.5% 0.052 73.7)

  • #C2F5F3

    #C2F5F3

    oklch(93.4% 0.052 193.3)

  • #F4E1FF

    #F4E1FF

    oklch(93.4% 0.045 313.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE5C4

    #FFE5C4

    oklch(93.5% 0.052 73.7)

  • #CBF5E0

    #CBF5E0

    oklch(93.5% 0.052 163.6)

  • #DBEBFF

    #DBEBFF

    oklch(93.4% 0.032 254)

  • #FFDFF1

    #FFDFF1

    oklch(93.5% 0.042 343.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE5C4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE5C4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.