#FFE3C6

Closest named color: Bisque (#FFE4C4). oklch(93.1% 0.049 68.1), rgb(255, 227, 198).

Aa

Black text reads best on this color (17.05:1).

About this color

#FFE3C6 is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.049 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.004 away. Black text reads best on it, at 17.05:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.05:1
White text1.23:1

Values

HEX#FFE3C6
RGBrgb(255, 227, 198)
HSLhsl(31, 100%, 89%)
OKLCHoklch(93.1% 0.049 68.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE3C6 1.23:1 Fails Lc -13.3 Not readable
Black text on #FFE3C6 17.05:1 AAA Lc 92.2 Preferred for body text
#FFE3C6 text on white 1.23:1 Fails Lc 11.4 Not readable
#FFE3C6 text on black 17.05:1 AAA Lc -92.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FFE3C6

    oklch(93.1% 0.049 68.1)

  3. Step 200

    200

    #E9D5C1

    oklch(88.4% 0.035 67.4)

  4. Step 300

    300

    #DCBA95

    oklch(80.9% 0.063 69.1)

  5. Step 400

    400

    #CA9458

    oklch(70.6% 0.101 67.9)

  6. Step 500

    500

    #BC781C

    oklch(63.1% 0.13 67.8)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #372105

    oklch(27% 0.053 68.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFE3C6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDE4C40.025
Deuteranopia (no green cones)#F3EAC70.023
Tritanopia (no blue cones)#FFDDDB0.036
Achromatopsia (no color)#E7E7E70.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE3C6

    #FFE3C6

    oklch(93.1% 0.049 68.1)

  • #D7EBFF

    #D7EBFF

    oklch(93.1% 0.035 248.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE3C6

    #FFE3C6

    oklch(93.1% 0.049 68.1)

  • #FFE1D7

    #FFE1D7

    oklch(93.2% 0.036 39.3)

  • #F1E9C4

    #F1E9C4

    oklch(93.1% 0.049 97.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE3C6

    #FFE3C6

    oklch(93.1% 0.049 68.1)

  • #C5F1FE

    #C5F1FE

    oklch(93.1% 0.049 217.6)

  • #E3E7FF

    #E3E7FF

    oklch(93.2% 0.033 278.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE3C6

    #FFE3C6

    oklch(93.1% 0.049 68.1)

  • #C4F4EE

    #C4F4EE

    oklch(93.2% 0.05 187)

  • #F0E1FF

    #F0E1FF

    oklch(93.1% 0.043 307.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE3C6

    #FFE3C6

    oklch(93.1% 0.049 68.1)

  • #CEF3DC

    #CEF3DC

    oklch(93.1% 0.049 158)

  • #D7EBFF

    #D7EBFF

    oklch(93.1% 0.035 248.2)

  • #FFDDF4

    #FFDDF4

    oklch(93.2% 0.048 337.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE3C6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE3C6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.