#FFE3B6

Closest named color: Moccasin (#FFE4B5). oklch(92.8% 0.066 79.5), rgb(255, 227, 182).

Aa

Black text reads best on this color (16.91:1).

About this color

#FFE3B6 is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.066 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Moccasin (#FFE4B5), ΔE 0.003 away. Black text reads best on it, at 16.91:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameMoccasin (#FFE4B5)
Black text16.91:1
White text1.24:1

Values

HEX#FFE3B6
RGBrgb(255, 227, 182)
HSLhsl(37, 100%, 86%)
OKLCHoklch(92.8% 0.066 79.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE3B6 1.24:1 Fails Lc -13.8 Not readable
Black text on #FFE3B6 16.91:1 AAA Lc 91.6 Preferred for body text
#FFE3B6 text on white 1.24:1 Fails Lc 11.9 Not readable
#FFE3B6 text on black 16.91:1 AAA Lc -92.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100 (this color)

    #FFE3B6

    oklch(92.8% 0.066 79.5)

  3. Step 200

    200

    #EAD6B7

    oklch(88.5% 0.047 78.8)

  4. Step 300

    300

    #DEBB81

    oklch(80.9% 0.085 79.7)

  5. Step 400

    400

    #CD9526

    oklch(70.6% 0.135 79.2)

  6. Step 500

    500

    #B37F00

    oklch(63.2% 0.131 79.8)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFE3B6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFE3B30.023
Deuteranopia (no green cones)#F6EAB70.021
Tritanopia (no blue cones)#FFDBD70.054
Achromatopsia (no color)#E7E7E70.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE3B6

    #FFE3B6

    oklch(92.8% 0.066 79.5)

  • #DAE8FF

    #DAE8FF

    oklch(92.8% 0.035 260.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE3B6

    #FFE3B6

    oklch(92.8% 0.066 79.5)

  • #FFE0D0

    #FFE0D0

    oklch(92.8% 0.041 49.1)

  • #EAECB9

    #EAECB9

    oklch(92.9% 0.066 109.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE3B6

    #FFE3B6

    oklch(92.8% 0.066 79.5)

  • #CAEDFF

    #CAEDFF

    oklch(92.7% 0.044 230.2)

  • #E6E4FF

    #E6E4FF

    oklch(92.9% 0.036 289.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE3B6

    #FFE3B6

    oklch(92.8% 0.066 79.5)

  • #B3F5F8

    #B3F5F8

    oklch(92.7% 0.066 199.6)

  • #F8DCFF

    #F8DCFF

    oklch(92.8% 0.055 319.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE3B6

    #FFE3B6

    oklch(92.8% 0.066 79.5)

  • #BCF6E0

    #BCF6E0

    oklch(92.8% 0.066 169.6)

  • #DAE8FF

    #DAE8FF

    oklch(92.8% 0.035 260.4)

  • #FFDCEB

    #FFDCEB

    oklch(92.8% 0.043 350.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE3B6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE3B6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.