#FFE2E0

Closest named color: Misty Rose (#FFE4E1). oklch(93.6% 0.032 22.5), rgb(255, 226, 224).

Aa

Black text reads best on this color (17.20:1).

About this color

#FFE2E0 is a very light, muted pink. In OKLCH its lightness is 94%, its chroma 0.032 and its hue 22°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.005 away. Black text reads best on it, at 17.20:1.

Hue familyPinks
Lightnessvery light (94%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text17.20:1
White text1.22:1

Values

HEX#FFE2E0
RGBrgb(255, 226, 224)
HSLhsl(4, 100%, 94%)
OKLCHoklch(93.6% 0.032 22.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE2E0 1.22:1 Fails Lc -12.6 Not readable
Black text on #FFE2E0 17.20:1 AAA Lc 92.7 Preferred for body text
#FFE2E0 text on white 1.22:1 Fails Lc 10.9 Not readable
#FFE2E0 text on black 17.20:1 AAA Lc -93.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100 (this color)

    #FFE2E0

    oklch(93.6% 0.032 22.5)

  3. Step 200

    200

    #E8D4D2

    oklch(88.6% 0.022 24.5)

  4. Step 300

    300

    #DAB7B4

    oklch(80.9% 0.041 23.8)

  5. Step 400

    400

    #C7918E

    oklch(70.8% 0.066 22.5)

  6. Step 500

    500

    #B77572

    oklch(63.1% 0.084 22.5)

  7. Step 600

    600

    #A25D5A

    oklch(55.6% 0.091 23.1)

  8. Step 700

    700

    #8B4C4A

    oklch(49.1% 0.086 22.6)

  9. Step 800

    800

    #713F3D

    oklch(42.8% 0.07 22.9)

  10. Step 900

    900

    #5C3534

    oklch(37.7% 0.056 21.7)

  11. Step 950

    950

    #36201F

    oklch(27.2% 0.034 22.4)

Export this scale for Tailwind in the Tailwind colors tool

#FFE2E0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7E5E00.033
Deuteranopia (no green cones)#EEEBE00.031
Tritanopia (no blue cones)#FFDFE20.009
Achromatopsia (no color)#E8E8E80.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE2E0

    #FFE2E0

    oklch(93.6% 0.032 22.5)

  • #D2F1F3

    #D2F1F3

    oklch(93.6% 0.032 201.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE2E0

    #FFE2E0

    oklch(93.6% 0.032 22.5)

  • #FCE2EC

    #FCE2EC

    oklch(93.7% 0.031 352.4)

  • #FCE5D7

    #FCE5D7

    oklch(93.7% 0.032 53.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE2E0

    #FFE2E0

    oklch(93.6% 0.032 22.5)

  • #D5F1E7

    #D5F1E7

    oklch(93.5% 0.032 172.1)

  • #D6EEFC

    #D6EEFC

    oklch(93.6% 0.032 233.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE2E0

    #FFE2E0

    oklch(93.6% 0.032 22.5)

  • #DEF0DC

    #DEF0DC

    oklch(93.6% 0.033 142.5)

  • #DFEAFF

    #DFEAFF

    oklch(93.5% 0.031 263.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE2E0

    #FFE2E0

    oklch(93.6% 0.032 22.5)

  • #EAECD4

    #EAECD4

    oklch(93.5% 0.032 110.9)

  • #D2F1F3

    #D2F1F3

    oklch(93.6% 0.032 201.4)

  • #EAE6FE

    #EAE6FE

    oklch(93.5% 0.032 293.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE2E0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE2E0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.