#FFE2DF

Closest named color: Misty Rose (#FFE4E1). oklch(93.6% 0.032 24.8), rgb(255, 226, 223).

Aa

Black text reads best on this color (17.19:1).

About this color

#FFE2DF is a very light, muted pink. In OKLCH its lightness is 94%, its chroma 0.032 and its hue 25°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.005 away. Black text reads best on it, at 17.19:1.

Hue familyPinks
Lightnessvery light (94%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text17.19:1
White text1.22:1

Values

HEX#FFE2DF
RGBrgb(255, 226, 223)
HSLhsl(6, 100%, 94%)
OKLCHoklch(93.6% 0.032 24.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE2DF 1.22:1 Fails Lc -12.7 Not readable
Black text on #FFE2DF 17.19:1 AAA Lc 92.7 Preferred for body text
#FFE2DF text on white 1.22:1 Fails Lc 10.9 Not readable
#FFE2DF text on black 17.19:1 AAA Lc -93.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100 (this color)

    #FFE2DF

    oklch(93.6% 0.032 24.8)

  3. Step 200

    200

    #E8D4D1

    oklch(88.5% 0.023 27.8)

  4. Step 300

    300

    #DAB7B3

    oklch(80.9% 0.041 25.7)

  5. Step 400

    400

    #C7918C

    oklch(70.7% 0.066 24.9)

  6. Step 500

    500

    #B7756F

    oklch(63.1% 0.084 25.4)

  7. Step 600

    600

    #A35D58

    oklch(55.7% 0.092 24.8)

  8. Step 700

    700

    #8B4C48

    oklch(49.1% 0.086 24.5)

  9. Step 800

    800

    #713F3B

    oklch(42.8% 0.071 25.3)

  10. Step 900

    900

    #5C3633

    oklch(37.8% 0.055 24.9)

  11. Step 950

    950

    #36201E

    oklch(27.1% 0.035 25.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFE2DF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7E5DF0.033
Deuteranopia (no green cones)#EEEADF0.030
Tritanopia (no blue cones)#FFDFE10.009
Achromatopsia (no color)#E8E8E80.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE2DF

    #FFE2DF

    oklch(93.6% 0.032 24.8)

  • #D2F1F4

    #D2F1F4

    oklch(93.7% 0.033 203.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE2DF

    #FFE2DF

    oklch(93.6% 0.032 24.8)

  • #FDE1EB

    #FDE1EB

    oklch(93.5% 0.033 354.1)

  • #FCE5D6

    #FCE5D6

    oklch(93.7% 0.032 55.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE2DF

    #FFE2DF

    oklch(93.6% 0.032 24.8)

  • #D5F1E8

    #D5F1E8

    oklch(93.5% 0.032 174.3)

  • #D6EEFD

    #D6EEFD

    oklch(93.6% 0.033 235.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE2DF

    #FFE2DF

    oklch(93.6% 0.032 24.8)

  • #DDF0DD

    #DDF0DD

    oklch(93.6% 0.032 145.3)

  • #E0EAFF

    #E0EAFF

    oklch(93.6% 0.03 265.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE2DF

    #FFE2DF

    oklch(93.6% 0.032 24.8)

  • #E9EDD4

    #E9EDD4

    oklch(93.6% 0.033 114.4)

  • #D2F1F4

    #D2F1F4

    oklch(93.7% 0.033 203.7)

  • #EBE6FE

    #EBE6FE

    oklch(93.6% 0.033 295.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE2DF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE2DF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.