#FFE2B6

Closest named color: Moccasin (#FFE4B5). oklch(92.6% 0.065 78.1), rgb(255, 226, 182).

Aa

Black text reads best on this color (16.80:1).

About this color

#FFE2B6 is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.065 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Moccasin (#FFE4B5), ΔE 0.006 away. Black text reads best on it, at 16.80:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameMoccasin (#FFE4B5)
Black text16.80:1
White text1.24:1

Values

HEX#FFE2B6
RGBrgb(255, 226, 182)
HSLhsl(36, 100%, 86%)
OKLCHoklch(92.6% 0.065 78.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE2B6 1.24:1 Fails Lc -14.3 Not readable
Black text on #FFE2B6 16.80:1 AAA Lc 91.2 Preferred for body text
#FFE2B6 text on white 1.24:1 Fails Lc 12.3 Not readable
#FFE2B6 text on black 16.80:1 AAA Lc -91.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100 (this color)

    #FFE2B6

    oklch(92.6% 0.065 78.1)

  3. Step 200

    200

    #EAD6B7

    oklch(88.5% 0.047 78.8)

  4. Step 300

    300

    #DFBA82

    oklch(80.9% 0.084 77.5)

  5. Step 400

    400

    #CE9529

    oklch(70.8% 0.135 78.3)

  6. Step 500

    500

    #B47E00

    oklch(63.1% 0.131 78.5)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#FFE2B6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EEE2B30.025
Deuteranopia (no green cones)#F5E9B70.021
Tritanopia (no blue cones)#FFDAD60.053
Achromatopsia (no color)#E6E6E60.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE2B6

    #FFE2B6

    oklch(92.6% 0.065 78.1)

  • #D8E8FF

    #D8E8FF

    oklch(92.6% 0.036 257.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE2B6

    #FFE2B6

    oklch(92.6% 0.065 78.1)

  • #FFDFCF

    #FFDFCF

    oklch(92.6% 0.042 48.2)

  • #EAEBB8

    #EAEBB8

    oklch(92.7% 0.066 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE2B6

    #FFE2B6

    oklch(92.6% 0.065 78.1)

  • #C8EDFF

    #C8EDFF

    oklch(92.5% 0.046 228.8)

  • #E5E3FF

    #E5E3FF

    oklch(92.6% 0.038 288.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE2B6

    #FFE2B6

    oklch(92.6% 0.065 78.1)

  • #B3F5F6

    #B3F5F6

    oklch(92.7% 0.066 197.3)

  • #F7DCFF

    #F7DCFF

    oklch(92.7% 0.055 318.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE2B6

    #FFE2B6

    oklch(92.6% 0.065 78.1)

  • #BDF5DE

    #BDF5DE

    oklch(92.6% 0.065 167.8)

  • #D8E8FF

    #D8E8FF

    oklch(92.6% 0.036 257.4)

  • #FFDBEC

    #FFDBEC

    oklch(92.6% 0.045 347.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE2B6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE2B6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.