#FFE1CC

Closest named color: Bisque (#FFE4C4). oklch(92.9% 0.043 57.1), rgb(255, 225, 204).

Aa

Black text reads best on this color (16.89:1).

About this color

#FFE1CC is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.043 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.015 away. Black text reads best on it, at 16.89:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.89:1
White text1.24:1

Values

HEX#FFE1CC
RGBrgb(255, 225, 204)
HSLhsl(25, 100%, 90%)
OKLCHoklch(92.9% 0.043 57.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE1CC 1.24:1 Fails Lc -13.9 Not readable
Black text on #FFE1CC 16.89:1 AAA Lc 91.6 Preferred for body text
#FFE1CC text on white 1.24:1 Fails Lc 12.0 Not readable
#FFE1CC text on black 16.89:1 AAA Lc -92.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FFE1CC

    oklch(92.9% 0.043 57.1)

  3. Step 200

    200

    #EAD5C6

    oklch(88.6% 0.031 57.9)

  4. Step 300

    300

    #DDB89E

    oklch(80.8% 0.056 56.9)

  5. Step 400

    400

    #CB9268

    oklch(70.6% 0.089 57.1)

  6. Step 500

    500

    #BD763E

    oklch(63.1% 0.114 56.9)

  7. Step 600

    600

    #A85D18

    oklch(55.5% 0.124 57)

  8. Step 700

    700

    #904D07

    oklch(49.2% 0.115 57.6)

  9. Step 800

    800

    #753F0D

    oklch(42.7% 0.096 57.1)

  10. Step 900

    900

    #5F3614

    oklch(37.7% 0.075 57)

  11. Step 950

    950

    #38200D

    oklch(27% 0.048 57.2)

Export this scale for Tailwind in the Tailwind colors tool

#FFE1CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAE3CB0.029
Deuteranopia (no green cones)#F1E9CC0.027
Tritanopia (no blue cones)#FFDBDB0.029
Achromatopsia (no color)#E6E6E60.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE1CC

    #FFE1CC

    oklch(92.9% 0.043 57.1)

  • #D0ECFF

    #D0ECFF

    oklch(92.9% 0.039 237.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE1CC

    #FFE1CC

    oklch(92.9% 0.043 57.1)

  • #FFDFDB

    #FFDFDB

    oklch(92.9% 0.036 26.3)

  • #F4E6C7

    #F4E6C7

    oklch(92.8% 0.044 86.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE1CC

    #FFE1CC

    oklch(92.9% 0.043 57.1)

  • #C7F0F6

    #C7F0F6

    oklch(92.8% 0.043 207.3)

  • #DDE7FF

    #DDE7FF

    oklch(92.8% 0.034 267.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE1CC

    #FFE1CC

    oklch(92.9% 0.043 57.1)

  • #CAF2E7

    #CAF2E7

    oklch(93% 0.044 176.8)

  • #EAE3FF

    #EAE3FF

    oklch(93% 0.038 297.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE1CC

    #FFE1CC

    oklch(92.9% 0.043 57.1)

  • #D5F0D7

    #D5F0D7

    oklch(92.9% 0.044 147.3)

  • #D0ECFF

    #D0ECFF

    oklch(92.9% 0.039 237.6)

  • #F8DEF7

    #F8DEF7

    oklch(92.9% 0.043 327.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE1CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE1CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.