#FFE1C6

Closest named color: Bisque (#FFE4C4). oklch(92.8% 0.049 64.2), rgb(255, 225, 198).

Aa

Black text reads best on this color (16.83:1).

About this color

#FFE1C6 is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.049 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.009 away. Black text reads best on it, at 16.83:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.83:1
White text1.24:1

Values

HEX#FFE1C6
RGBrgb(255, 225, 198)
HSLhsl(28, 100%, 89%)
OKLCHoklch(92.8% 0.049 64.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE1C6 1.24:1 Fails Lc -14.2 Not readable
Black text on #FFE1C6 16.83:1 AAA Lc 91.3 Preferred for body text
#FFE1C6 text on white 1.24:1 Fails Lc 12.2 Not readable
#FFE1C6 text on black 16.83:1 AAA Lc -91.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FFE1C6

    oklch(92.8% 0.049 64.2)

  3. Step 200

    200

    #EAD5C2

    oklch(88.5% 0.035 64.5)

  4. Step 300

    300

    #DEB997

    oklch(81% 0.063 64.3)

  5. Step 400

    400

    #CC935B

    oklch(70.7% 0.1 64.5)

  6. Step 500

    500

    #BE7625

    oklch(63% 0.128 63.8)

  7. Step 600

    600

    #A56100

    oklch(55.7% 0.126 64.5)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #603602

    oklch(37.7% 0.084 63.5)

  11. Step 950

    950

    #382006

    oklch(27% 0.053 64.2)

Export this scale for Tailwind in the Tailwind colors tool

#FFE1C6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBE2C40.028
Deuteranopia (no green cones)#F2E9C60.026
Tritanopia (no blue cones)#FFDBD90.034
Achromatopsia (no color)#E6E6E60.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE1C6

    #FFE1C6

    oklch(92.8% 0.049 64.2)

  • #D3EBFF

    #D3EBFF

    oklch(92.9% 0.037 243.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE1C6

    #FFE1C6

    oklch(92.8% 0.049 64.2)

  • #FFDFD7

    #FFDFD7

    oklch(92.8% 0.037 34.3)

  • #F1E7C3

    #F1E7C3

    oklch(92.7% 0.048 94.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE1C6

    #FFE1C6

    oklch(92.8% 0.049 64.2)

  • #C3F0FB

    #C3F0FB

    oklch(92.7% 0.049 214.2)

  • #DFE6FF

    #DFE6FF

    oklch(92.7% 0.035 273.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE1C6

    #FFE1C6

    oklch(92.8% 0.049 64.2)

  • #C4F2EB

    #C4F2EB

    oklch(92.7% 0.048 185.1)

  • #EDE1FF

    #EDE1FF

    oklch(92.8% 0.042 303.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE1C6

    #FFE1C6

    oklch(92.8% 0.049 64.2)

  • #CFF1D9

    #CFF1D9

    oklch(92.7% 0.048 154.6)

  • #D3EBFF

    #D3EBFF

    oklch(92.9% 0.037 243.2)

  • #FCDCF5

    #FCDCF5

    oklch(92.8% 0.048 333.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE1C6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE1C6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.