#FFE1BB

Closest named color: Bisque (#FFE4C4). oklch(92.5% 0.06 73.5), rgb(255, 225, 187).

Aa

Black text reads best on this color (16.73:1).

About this color

#FFE1BB is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.060 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.011 away. Black text reads best on it, at 16.73:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.060)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.73:1
White text1.25:1

Values

HEX#FFE1BB
RGBrgb(255, 225, 187)
HSLhsl(34, 100%, 87%)
OKLCHoklch(92.5% 0.06 73.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE1BB 1.25:1 Fails Lc -14.6 Not readable
Black text on #FFE1BB 16.73:1 AAA Lc 91.0 Preferred for body text
#FFE1BB text on white 1.25:1 Fails Lc 12.6 Not readable
#FFE1BB text on black 16.73:1 AAA Lc -91.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100 (this color)

    #FFE1BB

    oklch(92.5% 0.06 73.5)

  3. Step 200

    200

    #EBD5BB

    oklch(88.4% 0.042 71.9)

  4. Step 300

    300

    #DFBA89

    oklch(81% 0.077 74.2)

  5. Step 400

    400

    #CE943E

    oklch(70.7% 0.123 73.9)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFE1BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDE1B90.026
Deuteranopia (no green cones)#F4E8BC0.022
Tritanopia (no blue cones)#FFD9D70.048
Achromatopsia (no color)#E5E5E50.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE1BB

    #FFE1BB

    oklch(92.5% 0.06 73.5)

  • #D6E8FF

    #D6E8FF

    oklch(92.5% 0.037 254.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE1BB

    #FFE1BB

    oklch(92.5% 0.06 73.5)

  • #FFDED1

    #FFDED1

    oklch(92.4% 0.041 42.7)

  • #EDE9BB

    #EDE9BB

    oklch(92.6% 0.06 103.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE1BB

    #FFE1BB

    oklch(92.5% 0.06 73.5)

  • #C3EEFF

    #C3EEFF

    oklch(92.4% 0.05 223.9)

  • #E2E4FF

    #E2E4FF

    oklch(92.6% 0.037 282.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE1BB

    #FFE1BB

    oklch(92.5% 0.06 73.5)

  • #B8F4F1

    #B8F4F1

    oklch(92.6% 0.06 192.3)

  • #F3DDFF

    #F3DDFF

    oklch(92.6% 0.051 313.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE1BB

    #FFE1BB

    oklch(92.5% 0.06 73.5)

  • #C3F3DB

    #C3F3DB

    oklch(92.4% 0.059 163.3)

  • #D6E8FF

    #D6E8FF

    oklch(92.5% 0.037 254.6)

  • #FFDAEF

    #FFDAEF

    oklch(92.5% 0.049 343)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE1BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE1BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.