#FFDEC2

Closest named color: Peach Puff (#FFDAB9). oklch(92.1% 0.052 62.4), rgb(255, 222, 194).

Aa

Black text reads best on this color (16.47:1).

About this color

#FFDEC2 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.052 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.013 away. Black text reads best on it, at 16.47:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.47:1
White text1.27:1

Values

HEX#FFDEC2
RGBrgb(255, 222, 194)
HSLhsl(28, 100%, 88%)
OKLCHoklch(92.1% 0.052 62.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDEC2 1.27:1 Fails Lc -15.7 Dividers and decoration only
Black text on #FFDEC2 16.47:1 AAA Lc 90.0 Preferred for body text
#FFDEC2 text on white 1.27:1 Fails Lc 13.6 Not readable
#FFDEC2 text on black 16.47:1 AAA Lc -90.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FFDEC2

    oklch(92.1% 0.052 62.4)

  3. Step 200

    200

    #ECD4C1

    oklch(88.5% 0.037 60.7)

  4. Step 300

    300

    #E1B894

    oklch(81% 0.068 62.9)

  5. Step 400

    400

    #D09157

    oklch(70.7% 0.107 62.3)

  6. Step 500

    500

    #C37418

    oklch(63.2% 0.137 62.6)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744100

    oklch(42.8% 0.098 62.8)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #3A1F04

    oklch(27% 0.057 61.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFDEC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8E0C00.033
Deuteranopia (no green cones)#F0E7C20.030
Tritanopia (no blue cones)#FFD7D60.037
Achromatopsia (no color)#E4E4E40.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDEC2

    #FFDEC2

    oklch(92.1% 0.052 62.4)

  • #CEE9FF

    #CEE9FF

    oklch(92.1% 0.041 242.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDEC2

    #FFDEC2

    oklch(92.1% 0.052 62.4)

  • #FFDCD4

    #FFDCD4

    oklch(92.1% 0.041 33)

  • #F1E5BE

    #F1E5BE

    oklch(92.2% 0.053 92.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDEC2

    #FFDEC2

    oklch(92.1% 0.052 62.4)

  • #BEEFF9

    #BEEFF9

    oklch(92.1% 0.052 211.5)

  • #DCE4FF

    #DCE4FF

    oklch(92.1% 0.038 272.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDEC2

    #FFDEC2

    oklch(92.1% 0.052 62.4)

  • #BFF1E8

    #BFF1E8

    oklch(92.1% 0.053 182.9)

  • #EADEFF

    #EADEFF

    oklch(92% 0.046 302)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDEC2

    #FFDEC2

    oklch(92.1% 0.052 62.4)

  • #CCF0D4

    #CCF0D4

    oklch(92.2% 0.053 151.9)

  • #CEE9FF

    #CEE9FF

    oklch(92.1% 0.041 242.7)

  • #FBD9F4

    #FBD9F4

    oklch(92.1% 0.051 333)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDEC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDEC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.